http://www.flawlesswidescreen.org/node/157Hey guys. TDRS is a new tactical shooter that just came out. Like most unreal engine games it has some issues with nvidia surround, etc. There is an INI tweak that can fix the world FOV:
http://www.serellan.com/forums/index.ph ... r-support/Unfortunately it doesn't fix the first-person weapons. So I tried to hack together a fix based on the Tribes ascend and UT3 scripts in flawless widescreen. I got it to work, but only if you fire from the hip. When you lower weapon/zoom in/use iron sights, the flawless fix is lost.
If anyone here has any expertise and could help I'd greatly appreciate it. I'll even gift a copy of the game if we get it working