Joined: 02 Nov 2009, 12:14 Posts: 1031 Location: Lincoln, UK
Metal Gear Rising: Revengeance is a spectacle fighter with a heavy emphasise on the spectacle, you play as Raiden, a cyborg ninja, and must slice your way though all manor of other cyborgs and robots in your quest for revenge. The games default multi-monitor support is almost none existent, it basically allowed the resolution to run but letter boxed to a 16:9 aspect ratio. However after a lot of work HaYDeN has managed to fix the game and it is now no longer letter boxed, is horizontal plus, and he has managed to centre most of the UI and HUD. You can find the fix as part of Flawless Widescreen, which you can find here: http://www.wsgf.org/forums/viewtopic.php?f=63&t=24098
The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select 4K quality from the drop down box and watch in fullscreen.
_________________ : ) Skid : ) My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc "Imagination is the only weapon in the war against reality."
Metal Gear Rising: Revengeance looks and plays downright AWESOME on triple-monitor setups, as you can well tell from this example. The game does not officially support triple-monitor resolutions, so, I had to make use of Flawless Widescreen. A big shout out to HaYDeN here at WSGF for making this possible! Enjoy the example, and, for those of you that have triple-monitor setups, give it a try for yourself, yes?
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Guys, I wanted to reiterate a poorly understood key to enjoying MGR:
Change the camera to "map centered" in the options menu. It GREATLY reduces the auto-correct feature of the default camera that is so painful. It make the game much more playable. Also I recommend camera speed 8 horizontal, 5 vertical
Also, there is a camera lock on button. Right block on the controller. It's great for single enemies. For multiple eniemies, it's a bit more tricky. With multiple enemies, the lock on is changed to a different target with the right stick.
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