Thanks for all the feedback, Dem. And thanks for providing text, that made my job easier.
According to the diagram on the SoftTH website, it is copied to system memory: http://www.kegetys.net/SoftTH/diagram.png
And, this forum thread confirms that SLI/CF is not supported. The only way to do multi-GPU is with a GX2 or X2 card: http://www.kegetys.net/forum
Any other updates?
Edit - I did move the page to: http://www.widescreengamingforum.com/wiki/index.php/TH2Go_FAQ
Ah, thanks for correcting me.
Since it does not support SLI, it would be smart to remove the section of the SofTH section that stated it was advantageous to have SLI, as it's not relevant (if you didn't do that already).
Other changes:
What is TripleHead2Go by Matrox?
There should be no comma after "id est" (i.e.)
Can the digital edition input and output analog as well with several DVI->VGA adapters? If so that's good information to put into this section as well.
What is Surround Gaming?
Isn't FOV "Field of View" and not "Field of Vision?"
"A game with a 90° 4:3 FOV will produce a 16:10 FOV of 100.4°. That same game will produce a FOV of 141° in "Normal Surround Gaming" (3x5:4), and a 151° FOV in "Wide Surround Gaming" (3x16:10). "
Suggested Revision:
"A game with a 90° FOV at a 4:3 aspect ratio will produce an FOV of 100.4° when at a 16:10 aspect ratio. That same game will produce an FOV of 141° in "Normal Surround Gaming" (3x5:4) and an FOV of 151° in "Wide Surround Gaming" (3x16:10)."
If not for that suggestion, "an" should replace "a" in front of FOV because of the pronunciation.
And once again, "Site" changed to "Website" in case you missed it.
Once again, I may have missed something, but that's all I see on a second look.