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ETQW Quake Wars centered HUD? http://www.wsgf.org/phpBB3/viewtopic.php?f=67&t=18763 |
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Author: | shiney_face [ 27 Dec 2009, 14:06 ] |
Post subject: | ETQW Quake Wars centered HUD? |
Hi all, I've had 5040x1050 working in ETQW pretty well for a few months. Since getting MW2 and playing with a centered HUD thanks to http://imk.cx/pc/widescreenfixer/, I'm getting beginning to get fed up with having the HUD elements at the edges of the display in ETQW. I was getting used to it before but now MW2 spoils it every time I switch games. These are the cvars i use for triplemon in Quake; Code: r_customwidth 5040;
r_customheight 1050; r_aspectRatio -1; r_customAspectRatioV 10; r_customAspectRatioH 48; r_mode -1; Does anyone have a clue how I can move the HUD to the center screen? I have reviewed all of the cvars and dont think there are any that will do it :( Cheers... |
Author: | dopefish [ 27 Dec 2009, 18:51 ] |
Post subject: | Re: ETQW Quake Wars centered HUD? |
I looked into this morning and really couldn't find away around it. I talked with a guy from Splash Damage and he explained it to me a bit, so if I did find a way to do it, it won't be easy. However, I did suggest that he should take this into consideration for Brink. :) |
Author: | shiney_face [ 29 Dec 2009, 05:29 ] |
Post subject: | Re: ETQW Quake Wars centered HUD? |
Thanks for looking into it Dopefish! Disappointing that it cant be easily modified but c'est la vie... I would be over the moon if Brink supported 5040x1050 well since this game looks set to consume a vast part of the next few years of my life :/ |
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