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Analog triple head to go and fsx
http://www.wsgf.org/phpBB3/viewtopic.php?f=67&t=19630
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Author:  collyb [ 15 Apr 2010, 17:53 ]
Post subject:  Analog triple head to go and fsx

Hi everyone im new to this widescreen idea but as i progressed through my wants from Flight simulation it was a natural progression to a surround view from the cockpit so here i am now with 3x acer x243w monitors hitched to analog triple head to go from a gtx285 graphics card and x2 10,2" touchscreens running from an 8800gt card my problem is i cannot get Fsx to run in fullscreen all i get is a flashing cursor till i alt+ enter back to window mode matrox have tried to help me with this issue but have told me to come to this site for help,hope this is enough info Thanks for any replies to my problem Colin

Author:  TenBlade [ 25 Apr 2010, 16:16 ]
Post subject:  Re: Analog triple head to go and fsx

Look for this line [Display] in your fsx.cfg WideViewAspect=True, if it says false, change to True.

Bjorn

Author:  Butch_N [ 04 May 2010, 01:44 ]
Post subject:  Re: Analog triple head to go and fsx

Hi

You can also try unticking AA in the FSX menu.
Having it on can cause black and/or flickering screens.
The max resolution you can run it will be 3840x1024, so if it is trying to load at a higher res, that too may be causing the problem.

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