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 Post subject: Homefront
PostPosted: 13 Feb 2011, 20:34 
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Joined: 09 Dec 2009, 15:22
Posts: 243
Just read that the upcoming Homefront will not initially support eyefinity.

[KAOS CHEFS]Will there be Eyefinity Support?
Not initially, but this is something we could add if there is strong demand for it.


Not sure what constitutes strong demand for the dev's , but it's worth a try

http://community.homefront-game.com/forums/topic/1330

Title: Homefront
Genre: Action
Developer: Kaos Studios Digital Extremes
Publisher: THQ
Release Date: Mar 15, 2011


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 Post subject: Re: Homefront
PostPosted: 15 Feb 2011, 10:43 
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Editors
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Joined: 06 Mar 2008, 17:20
Posts: 3424
And here's the thread to *kindly* ask for multi-mon support: http://community.homefront-game.com/forums/topic/1733

The angry tone of some posts is doing no good to the cause, so please register to bring some WSGF class to this pressing issue. 8)


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 Post subject: Re: Homefront
PostPosted: 15 Feb 2011, 15:20 
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Joined: 09 Dec 2009, 15:22
Posts: 243
Yes , Maybe the thread could be turned around with some Respectful feedback.


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 Post subject: Re: Homefront
PostPosted: 18 Feb 2011, 18:10 
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Joined: 06 Nov 2008, 01:08
Posts: 1898
K replied, this game in 3D Surround would look awesome. :)


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 Post subject: Re: Homefront
PostPosted: 02 Mar 2011, 05:01 
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Joined: 09 Jan 2011, 19:02
Posts: 166
"...but PC players these days have a bad habit of complaining more then being grateful, no matter what developers do..."

Why do we have to be grateful for mediocrity?

I don't see why people are so passionate in campaigning AGAINST technologies that improve our experience. They act like you can't have one feature without sacrificing another. I guess it's the culture of "haves" and "have-nots": those who have-not are jealous of those who have and fight tooth-and-nail to keep those who have from taking advantage.


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 Post subject: Re: Homefront
PostPosted: 15 Mar 2011, 07:02 
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Insiders
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Joined: 28 Nov 2010, 22:18
Posts: 405
Well, digging into the ini file I found the lines for aspect ratio and resolution and just plugged the 5760x1080 numbers.
http://cloud.steampowered.com/ugc/596931496847897291/2A4D22EC7F97D7DE3145F86BE102ED7C4513A23F/

Not sure if it works in multiplayer.

Get HUD stretching, but it's HOR+ at least. So I'm sure they could easily get this fixed for us.


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 Post subject: Re: Homefront
PostPosted: 15 Mar 2011, 08:14 
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Joined: 19 Jul 2010, 00:11
Posts: 10
I was just about to post this. There is an option to change the FOV in the multi-player menu. This issue looks fixable. I hope someone can do it! The single player is great in 3D. I would love to get this going in surround.


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 Post subject: Re: Homefront
PostPosted: 15 Mar 2011, 22:17 
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Editors
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Joined: 06 Mar 2008, 17:20
Posts: 3424
Yep, it works. Check the Confirmed Solutions area ;)


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 Post subject: Re: Homefront
PostPosted: 16 Mar 2011, 00:42 
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Insiders
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Joined: 28 Nov 2010, 22:18
Posts: 405
Now if only they'd do something about the performance.

Even at 1920 by 1080 I get only 40 fps in multiplayer on my monster rig. SP is great and runs at 120 FPS, so it seems something is amiss.


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 Post subject: Re: Homefront
PostPosted: 19 Mar 2011, 19:44 
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Joined: 25 Feb 2011, 06:10
Posts: 125
This game is garbage. Very bad graphics (look at the fire, I think its fire?!) and on eyefinity 5760x1080 max graphics I get 20-30 fps!!!!!!!!!!!!!!!!!!!!!! I HAVE A i7 2600k OCED AND A 6970 960/1540! It looks worse than blops and has an unplayable framerate thanks to being ported.

When BF3 comes out the servers for most war multiplayers will be empty lol. BF3 will be the new crysis and wear the crown. Crysis 2 is a flop being designed for consoles and its boring linear gameplay plus the multiplayer is cheezy like halo


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