[quote]We had 2 Th2Gos running 6 screens with a single nVid card in vertical span mode in the labs a little while ago.
Just for fun we were running Crysis across all 6 monitors seen as one. Frames-per-sec were okay, but indeed the bezels got in the way. :)
You mean there's a chance I tried it before you guys did? :D I don't play FPS (due to motion sickness issues) but can imagine aiming would be a pain. I mainly play third person (almost completed Guild Wars, finally) and it's not too bad with that.
Would it be possible to create a TH2G that would support three rotated widescreens (preferably 24" but even 22" resolutions would be good)? I'm guessing the rotation could be done in hardware (though maybe not in the current version) but it might be easier (and cheaper) to make the hardware treat the screens as stacked (rather than as side by side) and then use rotation in the graphics card drivers.
It's cool to see people running 6-screen. For awhile I had a softth+th2g analog 5-screen setup, but it was pretty unwieldy with the 21" CRTs I used. :lol:
I'm one of the original th2g early adopters that bought it on preorder when it initially came out. I'm always a sucker for new technology. Especially doing things over the top for the "just because it can be done" coolness factor. :)
I think the big stumbling block is that the chips used in the DH2G and TH2G cap out before that pixel count. They simply don't have the bandwidth currently rotated or not. I do agree with you though that in an "ideal world" I'd kill to see a new TH2G that caters to the new 1920x1200 gamers. In the next year or 2 I truly believe the 1920x1200 resolution will be the market segment previously targeted by the 1280x1024 display. A TH2G with 3x1920x1200 and 3x1200x1920 would be a must buy for me. Market research would have to be done before anything like this could be humored as plausible though. I do believe HD is ramping up to critical mass for the average gamer now and that 1920x1200 will gain significant market share in the future. It only makes sense to target that new market with products.
On another note, I agree with you on the 1200x1920 rotated screen needing to be a target audience too. Not just the 1920x1200. I often use 2x1200x1920 horizontal-span in XP. IMHO, it's too cool. Going triple-head with that would be icing on the cake for me. It would put to shame any 30" currently on the market with a better pixel count.
While softth in this configuration is currently an option, I'm pretty cynical about softth. It's maintained by a single programmer as a personal project that on a whim he released to the world. He could just as soon on a whim fall off the face of the internet tomorrow and all softth users would have no alternatives. I see too many issues with implementation, limitations and future support to justify using softth as a critical component in such a triple-head setup. Closed source "one-man-band" software solutions are not the answer. There needs to be a hardware solution.