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 Post subject: GRAW
PostPosted: 16 May 2006, 22:00 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
It doesn't add AA and it slows the game down big time ... :shock: :(


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 Post subject: GRAW
PostPosted: 17 May 2006, 01:10 
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Joined: 26 Apr 2006, 16:29
Posts: 71
Hi Paddy,

Hmmm............. I was hoping that SLI AA would have helped but I guess not :(


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 Post subject: GRAW
PostPosted: 17 May 2006, 02:04 
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Joined: 24 Jan 2006, 10:39
Posts: 255
ORGASIM COMPLETE!!! :? :shock:

Those screenshots are incredible. Paddy, I've been using your "Cell Factor" screenshot as my desktop wallpaper, but that's gone now... i'm using pix #5. I've downloaded all of them and will be using them too.

One request, if you decide you'd like to take some more screenshots (hint, hint ;) ) and u use a nade to blow something up, is it possible to quickly switch to a rifle (or just use a 203 launcher?). It looks so much better with you holding a rifle than a nade. But i dont mean to sound ungrateful.... you have made me very satisfied with these screenies. Thanx Paddy!!!


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 Post subject: GRAW
PostPosted: 17 May 2006, 02:07 
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Joined: 24 Jan 2006, 10:39
Posts: 255
Hmmm............. I was hoping that SLI AA would have helped but I guess not :(


I know i'm not Paddy, but it's my opinion that once you start running games at 1920x1200 and other extremely high resolutions that you don't really need AA. The zig-zags are only a huge problem at lower resolutions.[/i]


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 Post subject: GRAW
PostPosted: 17 May 2006, 02:47 
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Joined: 21 Apr 2006, 17:17
Posts: 643
Maybe you don't "need" AA (although some people really care about jaggies and some don't seem to be distracted by them at all), but if you have a 2 7900GTXs in SLI, you should be able to use AA. The fact that GRAW doesn't support AA is very strange; what kind of computer game in 2006 can't use antialiasing?


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 Post subject: GRAW
PostPosted: 17 May 2006, 15:28 
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Joined: 08 Oct 2005, 19:26
Posts: 93
graw is one of the only games i have played where the lack of aa is really bad. even on high res it still looks wrong, and it does make it harder to fire long shots etc.... wish they had ditched the crap bloom/hdr and got the aa right.


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 Post subject: GRAW
PostPosted: 28 May 2006, 17:50 
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Joined: 13 Oct 2003, 05:00
Posts: 7358
Try the tweaks here

http://www.tweakguides.com/GRAW_1.html


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 Post subject: GRAW
PostPosted: 05 Jun 2006, 19:22 
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Joined: 27 Jul 2004, 17:42
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I made a Centre Screen HUD for GRAW ... Files available from https://community.pcgamingwiki.com/files (search there)
Unpack/unzip and place the ... gui ... folder in to your ... Data ... folder in your GRAW folder.
For me ... C:Program FilesUbisoftGhost Recon Advanced WarfighterData

Almost everything is moved on to the centre screen ...
Some of the elements are still a bit stretched ... unfortunate it is the way it works and I can't fix it.
I left the ... narcom (video feed) in the top right as I felt it was better there than on the centre screen.
The markers that appear around the edge of the screen are still at the edges as before ... they just don't work so well if they are on the centre screen only.

I think it works pretty well ... let me know what you think.
I'm going to be away for three weeks from tomorrow night ... so don't expect a reply for a while ... enjoy ...

Some screens ...


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 Post subject: GRAW
PostPosted: 16 Jun 2006, 13:07 
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Joined: 16 Jun 2006, 12:59
Posts: 22
All I can say is WOW. That's some crazy ass GRAW-ing man.


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 Post subject: GRAW
PostPosted: 17 Jun 2006, 02:13 
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Joined: 13 Oct 2003, 05:00
Posts: 7358
What's GRAW like in single player mode??


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