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PostPosted: 08 May 2008, 22:35 
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If it did, I bet it'd need a wrapper.


I really like the idea of someone merely coming up with that. Make a universal wrapper for DX and OGL and inject it into the gaming app. Pull the display info right out of windows and just make it work. As of late, I'm no fan of SoftTH. Mainly because the way it's been developed rubs me the wrong way. I'd prefer to see such a product come out of a place like this forum with an open source sourceforge project for it so everyone can maintain and improve it. This would also overcome the removal of horizontal-span modes in Vista, which is an epic fail imho when MS removed that option.

Any programmers around? :wink:

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PostPosted: 09 May 2008, 07:58 
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...This would also overcome the removal of horizontal-span modes in Vista, which is an epic fail imho when MS removed that option....
I rely on vertical span mode but won't use Vista on my game system for that same reason. :evil: Epic Fail indeed MS


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PostPosted: 09 May 2008, 10:25 
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As stated previously in this thread, screens in span mode have to have identical resolutions. Your solution won't work.


it works, if the vertical resolution is identical. I uised that at my old Radeon 9800pro. One screen was 1920x1200 and the other 1600x1200.


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PostPosted: 09 May 2008, 16:12 
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[quote]As stated previously in this thread, screens in span mode have to have identical resolutions. Your solution won't work.


it works, if the vertical resolution is identical. I uised that at my old Radeon 9800pro. One screen was 1920x1200 and the other 1600x1200.

!! Thats some good info right there. :D

Up until now I thought the resolution had to be exactly the same.

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PostPosted: 10 May 2008, 15:08 
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[quote][quote]As stated previously in this thread, screens in span mode have to have identical resolutions. Your solution won't work.


it works, if the vertical resolution is identical. I uised that at my old Radeon 9800pro. One screen was 1920x1200 and the other 1600x1200.

!! Thats some good info right there. :D

Up until now I thought the resolution had to be exactly the same.

Somian is confusing you. He means the max reolution the monitors were capable of 1920x1200 and 1600x1200. That still means that you'd have to run both at 1600x1200. That 1920x1200 native display running at 1600x1200 will be distorted. Don't be mislead, to span both displays the resolutions have to be identical.

To further clarify, you can't mix a TH2G and a DH2G and span them. Or a TH2G and a single 1280x1024 4th montior either. Or 1920x1200 and 1600x1200 either. Span mechanics simply don't work like that. Equal resolutions only for spanning modes.

As confirmation to my statement I just used a Samsung 245BW 1920x1200 as my left monitor and a Dell P1110 at 1600x1200 as my right. When I enable horiz-span it gave me 3200x1200, not 3520x1200.

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