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dragon age: origins - works great with 1.01a+
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Author:  Downtown1 [ 04 Nov 2009, 08:57 ]
Post subject:  dragon age: origins - works great with 1.01a+

I played about 5 mins of this. The menu is fine non-stretched, the HUD is fine non-stretched, the inside gameplay is fine non-stretched. Even the movie when you launch the game is fine (pillarboxed).

However when you actually start playing all the cinematics in-game and every time you talk to someone it just shows a completely black screen. Since this is a BioWare game you talk to people... A LOT. And this is just completely unacceptable.

EDIT: Cutscene/dialogue issues fixed in 1.01a, update if you haven't already

Author:  StingingVelvet [ 04 Nov 2009, 10:10 ]
Post subject:  dragon age: origins - works great with 1.01a+

Awww, I assumed this would have perfect support, being a PC game from the ground up.

I noticed there is a widescreen option in the launcher config, but I didn't mess with it.

Author:  one11 [ 04 Nov 2009, 18:20 ]
Post subject:  dragon age: origins - works great with 1.01a+

hmm weird, the demo (char creation) stretches pretty much everything. I had to switch to single display to actually use it.

Author:  Downtown1 [ 04 Nov 2009, 18:46 ]
Post subject:  dragon age: origins - works great with 1.01a+

Ok, yeah, its not just the movies.. it's the conversation screens too. GG, that makes it completely unplayable at multi-mon resolutions. I tested this on 3840x1024, maybe someone else will have better luck :roll: Guess I gotta play it on my craptastic 5:4 19" monitor.


Found the config in My Documentsbiowaredragon age but it doesn't seem promising.

Author:  StingingVelvet [ 05 Nov 2009, 01:43 ]
Post subject:  dragon age: origins - works great with 1.01a+

What does "disable aspect ratio correction" do?

Author:  xetura [ 05 Nov 2009, 04:37 ]
Post subject:  dragon age: origins - works great with 1.01a+

Without it checked, the game sets your FOV to the desktop resolution. So if you have your desktop set to a triplehead resolution and in-game you're using one monitor, you have to have it checked or it squashes everything.
I could deal with no cutscenes, but the fact that npc interaction is screwed in triplehead forces me to use one monitor. It's a really good game, but they really need to address this problem.

Author:  Valk [ 05 Nov 2009, 10:40 ]
Post subject:  dragon age: origins - works great with 1.01a+

Arggghh I have this coming today and was really looking forward to it working straight out of the box!

This is a horrible blow to what would have been a really good game.
Its just not the same on one screen so I can see this getting thrown in to a corner until a fix is out.

Author:  xetura [ 05 Nov 2009, 20:31 ]
Post subject:  dragon age: origins - works great with 1.01a+

Look at what Dave said here(scroll down a little):http://www.widescreengamingforum.com/forum/viewtopic.php?p=171059&highlight=dragon+age#171059

"FYI - We are expecting a patch for improved Eyefinity support soon. I'll keep you posted when I know more!"

I would assume this would fix the problem with all triplehead setups.

Author:  xetura [ 06 Nov 2009, 05:17 ]
Post subject:  dragon age: origins - works great with 1.01a+

Patch is out and fixes cutscenes and dialog problems. You can find it here: http://social.bioware.com/game_patches.php

Only problem now is you can't move the hotbar to the center monitor in-game. Dunno if there's a way to fix this another way, but it's really annoying having the hotbar on the far left monitor. You can drag it over, but then you lose the hotkeys(eg, 1-9).

Author:  StingingVelvet [ 06 Nov 2009, 05:24 ]
Post subject:  dragon age: origins - works great with 1.01a+

It's easier to click them anyway.

Way to go Bioware for such a quick fix!

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