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dragon age: origins - works great with 1.01a+ http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=18304 |
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Author: | Downtown1 [ 04 Nov 2009, 08:57 ] |
Post subject: | dragon age: origins - works great with 1.01a+ |
I played about 5 mins of this. The menu is fine non-stretched, the HUD is fine non-stretched, the inside gameplay is fine non-stretched. Even the movie when you launch the game is fine (pillarboxed). However when you actually start playing all the cinematics in-game and every time you talk to someone it just shows a completely black screen. Since this is a BioWare game you talk to people... A LOT. And this is just completely unacceptable. EDIT: Cutscene/dialogue issues fixed in 1.01a, update if you haven't already |
Author: | StingingVelvet [ 04 Nov 2009, 10:10 ] |
Post subject: | dragon age: origins - works great with 1.01a+ |
Awww, I assumed this would have perfect support, being a PC game from the ground up. I noticed there is a widescreen option in the launcher config, but I didn't mess with it. |
Author: | one11 [ 04 Nov 2009, 18:20 ] |
Post subject: | dragon age: origins - works great with 1.01a+ |
hmm weird, the demo (char creation) stretches pretty much everything. I had to switch to single display to actually use it. |
Author: | Downtown1 [ 04 Nov 2009, 18:46 ] |
Post subject: | dragon age: origins - works great with 1.01a+ |
Ok, yeah, its not just the movies.. it's the conversation screens too. GG, that makes it completely unplayable at multi-mon resolutions. I tested this on 3840x1024, maybe someone else will have better luck :roll: Guess I gotta play it on my craptastic 5:4 19" monitor. Found the config in My Documentsbiowaredragon age but it doesn't seem promising. |
Author: | StingingVelvet [ 05 Nov 2009, 01:43 ] |
Post subject: | dragon age: origins - works great with 1.01a+ |
What does "disable aspect ratio correction" do? |
Author: | xetura [ 05 Nov 2009, 04:37 ] |
Post subject: | dragon age: origins - works great with 1.01a+ |
Without it checked, the game sets your FOV to the desktop resolution. So if you have your desktop set to a triplehead resolution and in-game you're using one monitor, you have to have it checked or it squashes everything. I could deal with no cutscenes, but the fact that npc interaction is screwed in triplehead forces me to use one monitor. It's a really good game, but they really need to address this problem. |
Author: | Valk [ 05 Nov 2009, 10:40 ] |
Post subject: | dragon age: origins - works great with 1.01a+ |
Arggghh I have this coming today and was really looking forward to it working straight out of the box! This is a horrible blow to what would have been a really good game. Its just not the same on one screen so I can see this getting thrown in to a corner until a fix is out. |
Author: | xetura [ 05 Nov 2009, 20:31 ] |
Post subject: | dragon age: origins - works great with 1.01a+ |
Look at what Dave said here(scroll down a little):http://www.widescreengamingforum.com/forum/viewtopic.php?p=171059&highlight=dragon+age#171059 "FYI - We are expecting a patch for improved Eyefinity support soon. I'll keep you posted when I know more!" I would assume this would fix the problem with all triplehead setups. |
Author: | xetura [ 06 Nov 2009, 05:17 ] |
Post subject: | dragon age: origins - works great with 1.01a+ |
Patch is out and fixes cutscenes and dialog problems. You can find it here: http://social.bioware.com/game_patches.php Only problem now is you can't move the hotbar to the center monitor in-game. Dunno if there's a way to fix this another way, but it's really annoying having the hotbar on the far left monitor. You can drag it over, but then you lose the hotkeys(eg, 1-9). |
Author: | StingingVelvet [ 06 Nov 2009, 05:24 ] |
Post subject: | dragon age: origins - works great with 1.01a+ |
It's easier to click them anyway. Way to go Bioware for such a quick fix! |
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