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PostPosted: 08 May 2016, 06:53 
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Basically they are adding more viewports for each monitor.


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PostPosted: 08 May 2016, 10:46 
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No game will use that except Flight Simulators, and they already have such a thing built in in the Engine :(
But the idea itself is nice.

I'm actually more interested in the Screenshot functionality.
60k x 30k Pixel

http://www.geforce.com/hardware/technology/ansel

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PostPosted: 16 Aug 2016, 11:43 
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Any news on this ? If I understand correctly Nvidia were supposed to be working on an app, so it was not just a hypothetical feature for a handful of future games... Is it at least present in Ansel ?


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PostPosted: 17 Aug 2016, 05:01 
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Ansel was just released for Witcher 3. Was previous released for Mirror's Edge Catalyst. I'll ask around about the multi-port.

http://www.geforce.com/whats-new/articl ... r-released


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PostPosted: 03 Oct 2016, 11:37 
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Iracing is the first game that is impementing SMP.
iRacing with nVidia Simultaneous Multi-Projection - up to 21% increase in perf @5760×1080 resolution

https://www.computerbase.de/2016-09/pas ... benchmark/ It is in German.
:triplewide:


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