Perhaps they solved the issue with SLI/CrossFireX where only a single DVI port functions? Well, they must have done, unless they're using a splitter cable type setup.
Can't wait for more games to have Surround support, although I'm sure they still won't deal with FOV correctly! :lol:
To be honest, with the amount already crammed (supposedly) inside a Fermi die, what's an extra DVI controller? ;)
If it is SoftTH-style, it's gonna be a driver support nightmare for games. :( Let's hope they allow custom Surround profiles, the way they do custom SLI profiles. Let's also hope that they allow mosaic SLI modes (which are Quadro only - but only by software) on the consumer cards, too.
This is true. We will all win, since developers would much more take into consideration 3 screen setups when all players (GPU manufacturers) are onboard. Regardless on how they implement it, its a good thing for widescreen gamers! :D
A softTH method is required I think for GT200 and GF100 cards, since they don't have the internal clocks to drive more then 2 displays at once. Question is if they will enable 3 screens on FERMI. If you remember Dave's answers to this, 3X dvi/hdmi support must be enabled in the GPU and would require a much higher cost of the GPU itself. This is why they went with DP. The FERMI they used CES had 2X DVI and 1X HDMI, but they used up to 3X fermi with their demonstrations. I can't remember they used a single card with 3 screens there.
Edit: I came to think that one the bright side, softTH supports PLP and if Nvidia would go that route, they might bring PLP support as an option too! :)