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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Dragons Dogma 21:9
PostPosted: 10 Jan 2016, 16:51 
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Joined: 10 Jan 2016, 16:44
Posts: 2
Can someone who has a review copy or the leaked version please report if the game renders at 21:9?

According to the dev he stated it would NOT be supported because of the UI being designed for 16:9, this sounds like it should still render at 21:9 with the UI being locked at 16:9 (which is fine).


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 Post subject: Re: Dragons Dogma 21:9
PostPosted: 10 Jan 2016, 17:40 
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Joined: 28 May 2015, 02:38
Posts: 28
I tried it out. It's busted. Basically, the entire image stretches way too far, so you can't see a large chunk of the image.


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 Post subject: Re: Dragons Dogma 21:9
PostPosted: 11 Jan 2016, 02:28 
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Joined: 07 Nov 2015, 23:37
Posts: 20
AntiRivet wrote:
I tried it out. It's busted. Basically, the entire image stretches way too far, so you can't see a large chunk of the image.

Not only that, the HP bars of your Pawns are at their feet and not above their heads. Also some lightning effects are completly missplaced. At the moment its unplayable, lets hope it gets fixed.

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 Post subject: Re: Dragons Dogma 21:9
PostPosted: 11 Jan 2016, 16:33 
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Joined: 27 May 2015, 21:58
Posts: 8
AntiRivet wrote:
I tried it out. It's busted. Basically, the entire image stretches way too far, so you can't see a large chunk of the image.


Thats bad news, I was looking forward to Dragon Dogma.
With any luck we'll see a fix soon after its released.


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 Post subject: Re: Dragons Dogma 21:9
PostPosted: 15 Jan 2016, 17:30 
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Joined: 16 Oct 2015, 00:27
Posts: 10
I am also hoping for a fix for this game


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 Post subject: Re: Dragons Dogma 21:9
PostPosted: 15 Jan 2016, 18:41 
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Joined: 19 Dec 2015, 21:20
Posts: 6
Location: Canada
It would be awesome to know that there was someone at least taking a look at this game to see if its possible to get a fix up and running for this game. It doesnt seem like its really bad, because its rendering 3440x1440 fine not stretched out, the only problem is the bottom quarter of the screen is cut off.

Im not sure how this forum works really as im pretty new here... Is there a team of people that usually look at games to fix? Is the flawless widescreen project even still active?


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 Post subject: Re: Dragons Dogma 21:9
PostPosted: 17 Jan 2016, 13:29 
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Joined: 01 Sep 2015, 17:26
Posts: 31
no update...


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 Post subject: Re: Dragons Dogma 21:9
PostPosted: 18 Jan 2016, 11:01 
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Joined: 01 Sep 2015, 17:26
Posts: 31
[KEYBOARDMOUSE]
MouseBaseSpeed=2.880830
MouseInvertX=OFF
MouseInvertY=ON
ID_SELECT=23
ID_AL_UP=17
ID_AL_DOWN=31
ID_AL_LEFT=30
ID_AL_RIGHT=32
STG_JUMP=57
STG_ATTACK_0=256
STG_ATTACK_1=512
STG_ATTACK_2=18
STG_ATTACK_3=57
STG_TOUCH=18
STG_MAIN_WEP=29
STG_SUB_WEP=56
STG_LOCK_ON=11
STG_LIFT=33
STG_THROWING=256
STG_THROWING_AWAY=512
STG_DASH=42
STG_CAM_RESET=11
STG_STAT_CHANGE=45
STG_SHOT=33
STG_MGC_CH_MODE=42
STG_ORDER_CMC_UP=59
STG_ORDER_CMC_DOWN=60
STG_ORDER_CMC_LEFT=0
STG_ORDER_CMC_RIGHT=61
STG_TOGGLE_BOW_MODE=16
STG_TOGGLE_WALKRUN_MODE=58
PAD_ARROW_UP=200
PAD_ARROW_DOWN=208
PAD_ARROW_LEFT=203
PAD_ARROW_RIGHT=205
[GRAPHICS]
AltAntiAlias=FXAA3HQ
HDR=FLOAT
TextureDetail=HIGH
ShadowQuality=HIGH
MaxFPS=150.000000
GrassQuality=HIGH
CameraFov=3.000000
TextureFiltering=ANISO_X16
EffectVolume=HIGH
Brightness=8.000000
ViewRange=FARTHEST
DofFilter=ON
AntiAlias=NONE
SLI=OFF
Stereo=OFF
TextureMipLimite=2
[DISPLAY]
Resolution=2560x1080
RefreshRate=60.00Hz
VSYNC=ON
FullScreen=ON
Flush=ON
[SOUNDS]
SeVoiceNum=96
[CPU]
JobThread=7
RenderingThread=ON
[Window]
MainX=0
MainY=0


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 Post subject: Re: Dragons Dogma 21:9
PostPosted: 18 Jan 2016, 12:42 
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Joined: 18 Jan 2016, 12:24
Posts: 4
Using GeDoSaTo to downscale a 16:9 res to 21:9 with maintainAspectRatio set to false.
The UI is tolerable so a way to just increase the FOV past the in-game setting of 15 would be awesome.


Attachments:
2016-01-18_00001.jpg
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 Post subject: Re: Dragons Dogma 21:9
PostPosted: 18 Jan 2016, 15:16 
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Joined: 01 Sep 2015, 17:26
Posts: 31
Desde88 wrote:
Using GeDoSaTo to downscale a 16:9 res to 21:9 with maintainAspectRatio set to false.
The UI is tolerable so a way to just increase the FOV past the in-game setting of 15 would be awesome.


please , send a tutorial :savews:


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