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Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI http://www.wsgf.org/phpBB3/viewtopic.php?f=95&t=30223 |
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Author: | KillingArts [ 03 Sep 2015, 15:31 ] |
Post subject: | Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke |
upador123 wrote: if you mean the markers, there is no fix for it. the devs should fix the aspect ratio thing themselves. i doubt the marker calculation can be fixed easily without the source code. |
Author: | Qb3 [ 03 Sep 2015, 15:43 ] |
Post subject: | Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke |
So any fix for the new patch? |
Author: | jackfuste [ 03 Sep 2015, 16:13 ] |
Post subject: | Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke |
Qb3 wrote: So any fix for the new patch? Here's for v. 1.0.0.3 For 4:3 (800x600, 1024x768 etc.) mgsvtpp.7z For 5:4 (1280x1024) mgsvtpp.7z For 2560x1080 mgsvtpp.7z For 3440x1440 mgsvtpp.7z For 48:10 (5040x1050; 5760x1200 etc.) mgsvtpp.7z For 48:9 (4800x900; 5760x1080 etc.) mgsvtpp.7z |
Author: | Qb3 [ 03 Sep 2015, 16:15 ] |
Post subject: | Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke |
jackfuste wrote: Qb3 wrote: So any fix for the new patch? Here's for v. 1.0.0.3 For 4:3 (800x600, 1024x768 etc.) mgsvtpp.7z For 5:4 (1280x1024) mgsvtpp.7z For 2560x1080 mgsvtpp.7z For 3440x1440 mgsvtpp.7z For 48:10 (5040x1050; 5760x1200 etc.) mgsvtpp.7z For 48:9 (4800x900; 5760x1080 etc.) mgsvtpp.7z I love you! |
Author: | blackreign66 [ 03 Sep 2015, 16:24 ] |
Post subject: | Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke |
jackfuste wrote: Qb3 wrote: So any fix for the new patch? Here's for v. 1.0.0.3 For 4:3 (800x600, 1024x768 etc.) mgsvtpp.7z For 5:4 (1280x1024) mgsvtpp.7z For 2560x1080 mgsvtpp.7z For 3440x1440 mgsvtpp.7z For 48:10 (5040x1050; 5760x1200 etc.) mgsvtpp.7z For 48:9 (4800x900; 5760x1080 etc.) mgsvtpp.7z Jackfuste you are truly amazing and thanks for the DIY instructions from earlier, because I have been modifying them myself since and works perfectly. Thanks again |
Author: | Cemong [ 03 Sep 2015, 16:29 ] |
Post subject: | Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke |
i just copy and paste JF modded exe every after applying the update. no problem so far. does the new modded exe from JF is different the in the 1st release ? |
Author: | Scarnecedor [ 03 Sep 2015, 17:46 ] |
Post subject: | Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke |
jackfuste wrote: Qb3 wrote: So any fix for the new patch? Here's for v. 1.0.0.3 For 4:3 (800x600, 1024x768 etc.) mgsvtpp.7z For 5:4 (1280x1024) mgsvtpp.7z For 2560x1080 mgsvtpp.7z For 3440x1440 mgsvtpp.7z For 48:10 (5040x1050; 5760x1200 etc.) mgsvtpp.7z For 48:9 (4800x900; 5760x1080 etc.) mgsvtpp.7z I love you ² |
Author: | upador123 [ 03 Sep 2015, 19:56 ] |
Post subject: | Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke |
After 21:9 fix, rectangle in the middle of the screen, help! I'm having something weird going on with my colors with 21:9 fix. Anyone else experiencing this? It's like a smaller rectangle in the middle has different coloring than the outside. Any ideas how to fix? http://i.imgur.com/xSQQXYn.jpg http://i.imgur.com/aMrL1ji.jpg |
Author: | anteronoid [ 03 Sep 2015, 22:32 ] |
Post subject: | Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke |
Is it also possible to fix the FOV with this hex editing? |
Author: | ekrboi [ 04 Sep 2015, 01:16 ] |
Post subject: | Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke |
Thanks for the "thanks" on the tutorial, but remember Jackfuste is the reason we have these fixes I just sort of "reverse engineered" his fix.. I wouldn't have known how to do it on my own So thank him not me. To those who cannot find the values or the exe doesn't work after go back and reread the guide closely. You have to change data type to "Hex-values" in the search box. That value does appear TWO times in the exe, ONLY modify the first instance of it. NOT BOTH. As for the other issues that crop up after adjusting that aspect hopefully Hayden is looking into the game and there will be a FWS plugin before too long. If it can be fixed Hayden can Cemong wrote: i just copy and paste JF modded exe every after applying the update. no problem so far. does the new modded exe from JF is different the in the 1st release ? The exe has definitely changed with each patch so you are essentially undoing the updates by putting the first patched exe Jackfuste posted back in after steam updates the game. You should either come here and grab the latest patched versions that Jackfuste (god bless him for keeping up with it...) is posting or check out the tutorial on page 7 and start patching them yourself as the updates come out. It's fairly simple. |
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