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 Post subject: batman ark asylum
PostPosted: 18 Sep 2010, 15:51 
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Joined: 27 Aug 2010, 08:34
Posts: 50
if i run this game with my 2d surround it has to be alt tabbed after every cut scene to get from 15 fps to 62 fps. anyone else have that issue?

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 Post subject: Re: batman ark asylum
PostPosted: 18 Sep 2010, 16:44 
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Joined: 06 Nov 2008, 01:08
Posts: 1898
Mmm, no its fine here. :?


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 Post subject: Re: batman ark asylum
PostPosted: 20 Sep 2010, 04:14 
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Joined: 26 Jan 2010, 01:51
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all good here too


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 Post subject: Re: batman ark asylum
PostPosted: 24 Sep 2010, 12:53 
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Joined: 22 Aug 2007, 21:04
Posts: 49
My only problem was objects appearing only when I was a few feet from them. Major pop-up


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 Post subject: Re: batman ark asylum
PostPosted: 27 Sep 2010, 16:55 
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Joined: 06 Mar 2008, 17:20
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thisizbrian, if your GPUs are GTX 480/470 you may want to try the Rigid Bodies PhysX patch for Batman AA.
http://www.nzone.com/object/nzone_batmanaa_downloads.html


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 Post subject: Re: batman ark asylum
PostPosted: 28 Sep 2010, 09:57 
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Joined: 27 Aug 2010, 08:34
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thisizbrian, if your GPUs are GTX 480/470 you may want to try the Rigid Bodies PhysX patch for Batman AA.
http://www.nzone.com/object/nzone_batmanaa_downloads.html


gtx 295's

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 Post subject: Re: batman ark asylum
PostPosted: 03 Oct 2010, 19:47 
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Joined: 06 Mar 2008, 17:20
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Oh. Probably a driver problem then. Dual-GPU cards tend to suffer from poor driver support in recent games... Does disabling PhysX effects make any difference ?


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