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PostPosted: 02 Sep 2015, 14:11 
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Joined: 02 Sep 2015, 14:07
Posts: 3
So ive just had the update, it did break the modified .exe as you would expect but just rename or delete the .exe after the update and repaste the mod one back into the game folder, its working fine again. Hope this helps.

AND THANK YOU JACK!!!!!!


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PostPosted: 02 Sep 2015, 14:30 
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Joined: 20 Jun 2015, 06:24
Posts: 7
For the Steam updated EXE, use a hex editor to replace "39 8E E3 3F" with desired value as author indicated, it will work again. The only issue I have now (as others) is the enemy indicator misplacement. Hope some genius here can figure it out for us, thanks again.


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PostPosted: 02 Sep 2015, 14:57 
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Joined: 10 Oct 2014, 18:38
Posts: 3
Hi all, I updated the new EXE to work at 3440x1440 and 2560x1080.

Here's the links:

http://www.mediafire.com/download/4ikch ... p+2560.rar
http://www.mediafire.com/download/leiqc ... p+3440.rar

Remember to remove the numbers from the EXE file so it just reads mgsvtpp!


Last edited by drojman on 02 Sep 2015, 17:35, edited 1 time in total.

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PostPosted: 02 Sep 2015, 15:55 
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Joined: 28 May 2010, 02:21
Posts: 86
Thanks for the fix. Now I can give this a try. I was going to wait until it was fixed before starting. Well there goes my weekend.

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PostPosted: 02 Sep 2015, 16:51 
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Joined: 02 Sep 2015, 16:47
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Is there a tutorial for editing these exe files? I've noticed a few of them are now obselete (Ass Creed IV for example) so I wouldn't mind learning how to make my own. Recomended HEX editor, things like that.

In the meantime thanks again for the updated fix.


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PostPosted: 02 Sep 2015, 17:35 
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Joined: 02 Sep 2015, 17:31
Posts: 1
jackfuste wrote:
Replace Steam\steamapps\common\MGS_TPP\mgsvtpp.exe file on this:
2560x1080 - mgsvtpp_2560x1080.7z
3440x1440 - mgsvtpp_3440x1440.7z


Specially signed up for an account to thanks jackfuste.
your file work like a charm. You have successfully make the game an enjoyment.
Playing it in 21:9, watching the cinematic in 21:9...excellent.

Thank you very much. Kudos.


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PostPosted: 02 Sep 2015, 17:56 
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Joined: 02 Sep 2015, 17:54
Posts: 1
sir biscuit wrote:
badassmofo wrote:
After about 5 hours of playing, I can honestly say that the map marker problem is so annoying.

I wonder if it's fixable by the community. The map markers are possibly positioned based on the default FOV and screen ratio. I know nothing about finding these hex values and stuff, or even if that is how map markers are position though. But seeing as thought changing the ratio messes them up, it's a possibility.

I doubt that the devs will fix this if they didn't even support these resolutions to begin with. Any thoughts, anyone?

Well I tried your .exe file to get 5760 x 1080 , but it still only works as if it is 1920 x 1080 . I'm at the point where you're on horseback & about to go to the first outpost .

I have this exact issue. Game keeps treating 5760 x 1080 as 1920x1080 without being spread out over the three monitors whilst 1920x1080 gets spread out over all three monitors. Is there any way to fix it?


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PostPosted: 02 Sep 2015, 18:10 
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Joined: 01 Jul 2014, 01:00
Posts: 70
Hooligaani wrote:
Is there a tutorial for editing these exe files? I've noticed a few of them are now obselete (Ass Creed IV for example) so I wouldn't mind learning how to make my own. Recomended HEX editor, things like that.

In the meantime thanks again for the updated fix.


I use HxD since it is free (there is a portable version that doesn't require an install). http://mh-nexus.de/en/downloads.php?product=HxD

Step 1. Open HxD and drag mgsvtpp.exe into it (or open with file -> open file)
Attachment:
step1.jpg
step1.jpg [ 246.12 KiB | Viewed 12018 times ]


Step 2. Press ctrl+f to open find (or Search -> find) then change Datatype to "Hex-values" and search for "39 8E E3 3F"
Attachment:
step2.jpg
step2.jpg [ 20.7 KiB | Viewed 11971 times ]


Step 3. "39 8E E3 3F" will be highlighted simply hit the left arrow key until you get to 39 and replace with the value for your aspect ratio. Don't delete or anything just move to 39 and start typing, it will replace as you go. (5760x1080 = AB AA AA 40 / 3440x1440 = 8E E3 18 40 / 2560x1080 = 26 B4 17 40)
Attachment:
step3.jpg
step3.jpg [ 251.51 KiB | Viewed 11859 times ]

Attachment:
step4.jpg
step4.jpg [ 249.93 KiB | Viewed 11484 times ]


Step 4. Press ctrl+s to save (or press the floppy disc icon) it will automatically save a backup of the original as mgsvtpp.exe.bak in the original folder.

Step 5. ENJOY!

Hope that helps some people.. I'm a little concerned of the legalities of uploading/posting the modified exe's so hopefully others can follow the guide and get it working.


Last edited by ekrboi on 03 Sep 2015, 01:49, edited 1 time in total.

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PostPosted: 02 Sep 2015, 20:49 
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Joined: 02 Sep 2015, 02:17
Posts: 2
Thanks Ekrboi! That was a huge help. The game looks beautiful running at 5760 x 1080. I have no idea why they wouldn't support that resolution natively.

Now I'm just crossing my fingers someone who knows more about this stuff can figure out the targeting icons.


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PostPosted: 03 Sep 2015, 00:23 
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Joined: 01 Sep 2015, 17:26
Posts: 31
ekrboi tnx !!!!

A DOUBT like to take these values ​​to( 2560x1080 = 26 B4 17 40) are standard for all games?


EDIT: Values not found


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