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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 03:09 
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Joined: 12 Nov 2015, 01:55
Posts: 1
Haldi wrote:
MoobyTheGoldenCalf wrote:
Thanks Haldi, this does make the HUD look better. However, every time I try to lockpick with this fix enabled, the game crashes. Any one else having this issue?

TTBT i've never tried it :twisted:

Anyone else can confirm this?

I did not change the thingy with Lock in the name, but some background thingys.... i simply changed files which sounded important or if they looked like something important in the frames menue ^^

P.S This is currently only working with 5760x1080 if you want 2560x1080 you'd need to manually edit all the headers in the file from 3840x720 into 1706x720,
Once i've figured out which are the important files and which are duds (Feel free to state your opinion!) i'll make another version for 21:9




Yep..I can confirm. Every time you click a locked container ...Crash straight to desktop.

Regards.

WebR


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 03:10 
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Joined: 29 Sep 2015, 04:28
Posts: 7
Does anyone know how to remove the dark green background on the HUD?

I have a 21:9 monitor and it is stretched a bit but I would barely even notice it without the out of place darker green background bits on the HUD elements. It would be a great temporary fix to have until someone can get it running correctly :)


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 04:05 
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Joined: 25 Apr 2014, 23:49
Posts: 1
webrunner wrote:
Haldi wrote:
MoobyTheGoldenCalf wrote:
Thanks Haldi, this does make the HUD look better. However, every time I try to lockpick with this fix enabled, the game crashes. Any one else having this issue?

TTBT i've never tried it :twisted:

Anyone else can confirm this?

I did not change the thingy with Lock in the name, but some background thingys.... i simply changed files which sounded important or if they looked like something important in the frames menue ^^

P.S This is currently only working with 5760x1080 if you want 2560x1080 you'd need to manually edit all the headers in the file from 3840x720 into 1706x720,
Once i've figured out which are the important files and which are duds (Feel free to state your opinion!) i'll make another version for 21:9




Yep..I can confirm. Every time you click a locked container ...Crash straight to desktop.

Regards.

WebR


Yep, just CTD'd. It was so nice too, everything looked so good :cry:.


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 04:12 
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Joined: 15 Nov 2014, 16:37
Posts: 9
tricky wrote:
I am having a hard time with not being able to remap the movement/action keys to the numpad (always do this with every game) as those keys are predefined for crafting menus...bad gui. Very clunky key layout for me.


I had this issue as well, but you can use AutoHotKey to bind whichever controls you'd like to the Numpad. (just won't get the correct prompts in-game)


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 04:21 
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Joined: 01 Jul 2014, 01:00
Posts: 70
Hey haldi, how did you manage to shrink the text at the bottom of the screen?

like Q,E,Tab,W/S,A/D in your following pic. I think I've "fixed" everything but that at this point.

download/file.php?id=1170


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 04:23 
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Joined: 12 Nov 2015, 04:19
Posts: 4
i started to do the same thing a earlier today and i can extract them, fix the size but i cant find a way to compile it back to ba2, i have the program that was said to be used but cant figure it out. how do i compile the files back into ba2 can someone do a walkthrew please?


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 04:28 
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Joined: 30 May 2012, 03:56
Posts: 92
myths wrote:
i started to do the same thing a earlier today and i can extract them, fix the size but i cant find a way to compile it back to ba2, i have the program that was said to be used but cant figure it out. how do i compile the files back into ba2 can someone do a walkthrew please?


That's exactly what I wanted to know as well. That, and how do you change the header values? Are you doing that in JPEXS?

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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 04:37 
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Joined: 12 Nov 2015, 04:19
Posts: 4
yea i change them in jpexs, i just cant convert them back to ba2, i can convert them back into the old bsa or bas format whatever it is, just cant get it to go back into the right ba2 :(

btw 113,400 / 21,600 puts it into 5670x1080


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 04:49 
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Joined: 01 Jul 2014, 01:00
Posts: 70
myths wrote:
yea i change them in jpexs, i just cant convert them back to ba2, i can convert them back into the old bsa or bas format whatever it is, just cant get it to go back into the right ba2 :(

btw 113,400 / 21,600 puts it into 5670x1080


You don't have to compile back to ba2. 3840x720 has been fine. The game scales them.

in your Fallout4/Data directory where Fallout4-Interface.ba2 is located create a folder called "interface". Then you can place your modified swf's in there.

then in your "My Games/Fallout4/Fallout4.ini" locate ""sResourceDataDirsFinal=STRINGS\" and change it to "sResourceDataDirsFinal=STRINGS\, INTERFACE\" and the game will now look for loose files in that "interface" fold you created and use them instead of what is in the ba2 file. You can extract the whole ba2 in there or only the swfs you modify.

below is my interface folder zipped up. I THINK I've fixed most of it at this point. I've centered all the menus that were showing up on the left monitor once the header was changed to 3840x720. Just trying to figure out why some of the text on the bottom still shows up huge. I took out the modified lockpick one since others said it caused a crash. I've not ventured very far with this yet.. just lots of mod swf file -> load game -> check -> exit game -> wash/rinse/repeat ;)

I'm going to start actually playing for a while now.. I'll update this post if I run into issues. If someone uses this please let me know if you run into an issue.

URL REMOVED See my new post! -> http://www.wsgf.org/forums/viewtopic.php?f=68&t=30431&p=162273#p162273


Last edited by ekrboi on 12 Nov 2015, 07:33, edited 1 time in total.

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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 05:02 
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Joined: 12 Nov 2015, 04:59
Posts: 2
As some one that has no clue what to do how can i apply this to just try to play my game? i put the interface folder in my Data folder and then edited my ini file and i dont have any change ?


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