ATI Radeon 5770 & 5750 Review - S.T.A.L.K.E.R.: Call of Pripyat (Night)

Submitted by skipclarke on 28 June, 2010 - 18:22

Article Type: 
Review

S.T.A.L.K.E.R. - Call of Pripyat is the new Crysis.

Prior to the game's release, the developer put out a benchmarking tool to test your system configuration. It offers a number of different options for utilizing DX9, 10 or 11 code paths. It also offers options for varying levels of HDAO and Shadow Quality. The demo itself isn't very pretty to look at (lots of dirt and dirt-colors), but it does put a beating on your system.

Though the 5770 and 5750 perform admirably in widescreen resolutions, they cannot even run S.T.A.L.K.E.R. in Eyefinity. This should come as no surprise, as even the Eyefinity6 in CrossFireX never hit 30fps at 5760x1200. Like the Heaven demo, the CoP demo is intended to tax your system. Both of these are strong examples of how much more data is being pushed through an Eyefinity setup.


Hitting 60fps

Widescreen: I could crack 30fps by adjusting the benchmark settings. Forcing to DX10, 2xAA, HDAO Medium, and disabling every other option produced: Day - 36, Night - 32, Rain - 33, Sun Shafts - 24.

Eyefinity: I could crack 30fps with further quality reductions. Dropping to 4800x900, DX9 "Enhanced Full Dynamic Lighting " and 0xAA (almost every other option is disabled by avoiding the DX10 and DX11 code paths): Day - 35, Night - 35, Rain - 37, Sun Shafts - 20



STALKER - Night