Dragon Age 2 - The way it should be

Submitted by helifax on 21 August, 2013 - 17:48

Some time ago I created a Surround/Eyefinity Fix for Dragon Age: Origins. Afterwards, I tried to do the same things for Dragon Age 2.
With this in mind, I managed to fix the problem of having a HUGE spanned HUD that the game shows...

Fixing the HUD was much more harder than I have initially imagined.. It was relatively easy to make it one screen wide and center it on the middle screen, but however this basically BROKE everything else including:
- Markers,
- Cinematics,
- Menus,
- Mouse coordinates
- Conversations

and Now I imagine why Bioware didn't bother to try to fix it in the first place...
However, I managed to "refix" all these aspects. So now I present "Dragon Age 2" in Surround/Eyefinity as it should have been.

In short, Fixes:

- UI completely centered and usable, including portraits and skill bars.
- Inventory and menus fully working
- Markers perfectly lining-up with the objects. Are displayed only on the center monitor.
- Conversations are fully usable including the dialog-wheel (like normal)
- Cinematics are rendered on the center screen (like normal)

1
2
3
4
5
55
6
7
8
9
10

There are some minor problems though:

- In the party selection dialog you must use the toggle key (Middle mouse button) to be able to select the companions
- The dialog bubbles don't show, but I imagine this is not important as I never actually used them... (I just noticed now)

The plugin will work only with the latest version (1.04) on both Steam and Origin

The plugin works with the latest version of WideScreen Fixer.

Best Regards,
Helifax