Aquanox Deep Descent

Aquanox: Deep Descent is a first-person underwater vehicle shooter and a re-imagining of the AquaNox series, set in a period that predates the Archimedean Dynasty. It is the first game in the series to not be developed by Massive Development. Its development was publicly announced in August 2013 by Nordic Games and was followed by a successful Kickstarter campaign in 2015.

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Support summary
Screen change: 
Vert-

Widescreen Method: 
  • Native
Widescreen HUD: 
  • Proper

Ultra/Super-Wide Method: 
  • Native
Ultra/Super-Wide HUD: 
  • Optimized

Multi-monitor Method: 
  • Hack
Multi-monitor HUD: 
  • Optimized

4k UHD Method: 
Native
4k UHD HUD: 
Optimized

Rendered cut-scenes: 
  • N/A
FMV cut-scenes: 
  • Stretch
Game information
Game status:
Released
Release Date:
Friday, 16 October, 2020

Tested Version: 
Steam

Genre: 
Play styles: 
, ,

Developer: 

Developer feedback: 

Steam ID's: 
254370, , , ,
Comparison Screenshots
  • 4:3 Screenshot
    Aquanox Deep Descent
  • 16:10 Screenshot
    Aquanox Deep Descent
  • 16:9 Screenshot
    Aquanox Deep Descent
  • Ultra-Wide (21:9) Screenshot
    Aquanox Deep Descent
  • Super-Wide (32:9) Screenshot
    Aquanox Deep Descent
  • Eyefinity / Surround Screenshot
    Aquanox Deep Descent
Solutions & Issues
Baseline (Widescreen) Solution & Issues

The game targets 16:9 displays with a fixed horizontal FOV of 80 degrees. It is entirely playable despite low FOV, due to the game's setting, although a Cheat Engine script allows to modify it.




Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues

Due to vert- scaling, playing the game may be difficult. Use Cheat Engine script to increase the FOV. Recommended values:
- 21:9 - 95.5
- 32:9 - 118.4

Pre-rendered cutscenes are stretched from their original 16:9 aspect ratio (with the exception of the ones used in splash screen).




Eyefinity / Surround Specific Solution & Issues

Increasing FOV with Cheat Engine is required. Recommended values:
- 3x 16:9 (48:9) - 136.6
- 3x 16:10 (48:10) - 132.3
- 3x 4:3 (12:3) - 124.1

Just like with ultra-widescreen, pre-rendered cutscenes will be stretched from 16:9 aspect ratio. Navigating the station's menus can also be problematic with buttons being spread out over multiple screens.




4k UHD Specific Solution & Issues



Stereoscopic-3D Solution & Issues

Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by SuicideMachine on 16 October, 2020 - 18:28
Updated by SuicideMachine on 16 October, 2020 - 20:43