Blade Symphony

Forget button mashing. This is the skillful duel game you’ve been waiting for! Blade Symphony is a multi-player sword fighter coming soon for the PC, on Steam.

AIncompleteBIncomplete
Support summary
Support
Method
HUD
Widescreen:
Hor+
  • Native
  • Proper
Ultra/Super-Wide:
Multi-Monitor:
Hor+
  • .ini edit
  • Stretched
4k UltraHD:
 
Rendered Cut-Scene:
  • N/A
FMV Cut-Scene:
  • N/A
Game information
Game status:
Beta/Demo
Release Date:
Wednesday, 31 December, 2014

Tested Version: 
alpha

Play styles: 
Setting: 
Genre: 
,
Developer: 


Store Links: 
Comparison Screenshots
  • 4:3 Screenshot
    Blade Symphony
  • 16:10 Screenshot
    Blade Symphony
  • 16:9 Screenshot
    Blade Symphony
  • Super-Wide (32:9) Screenshot
    Blade Symphony
  • Eyefinity / Surround Screenshot
    Blade Symphony
Solutions & Issues
Baseline (Widescreen) Solution & Issues



Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues



Eyefinity / Surround Specific Solution & Issues

Health Bar is stretched, some buttons in main menu are under a black bar. But i'ts playable.

Most of the HUD can be centered except for the Health Bar for which only the background get's centered. For it to work you need to change the following files and values:

First of go to http://www.wsgf.org/fovcalc.php, enter the resolution of one screen and copy the X value from this line: "From the details provided above, the HUD "xpos" values need to be incremented by a value of X".

If you're not using Bezel correction you can also calculate it yourself by just using this formula: 480*(x/y) whereby x = monitor horizontal value (e.g. 1920) and y = monitor vertical value (e.g. 1080)

Then change the values (add the value to the existing one(!) and not just replace it) in the following files which can be found under: \Steam\steamapps\common\Blade Symphony\ and the paths mentioned below: (change 853 for the value you've got on the site or the result from the formula)

If you're using 5760x1080 or 5760x1200 you can also just download the files provided with this report (blade-symphony-5760x1080fix.rar and blade-symphony-5760x1200fix.rar) and just replace the existing .res files. files available from the PC Gaming Wiki Community Files (search there).

-----------------------------------
Path: \berimbau\scripts\

File: Hudlayout.res
HudBerimbauRound
xpos + 853
wide + 853

HudVoice
xpos + 853

HudStance
xpos + 853

HudBerimbauHealth //does not work currently.
xpos + 853 // does not work currently.
wide + 853 // does not work currently.

HudCombo
xpos + 853
wide + 853

HudBerimbauIntro
xpos + 853
wide + 853

HudBerimbauTutorial
xpos + 853
wide + 853

HudBerimbauTutorialChapter
xpos + 853
wide + 853

HudBerimbauSpectator
xpos + 853
wide + 853

Path: \berimbau\resource\ui\basemodui\

File: mainmenu_new.res
MainMenu
xpos + 853
wide + 853
gridlayout.pinx 25 // only with 16:10 monitors
gridloyout.screenaligned 0

BtnCredits
xpos + 2*853 // changing $RATIO_16_9 with $RATIO_16_10 value for 16:10 monitors

Links
xpos + 2*853 // changing $RATIO_16_9 with $RATIO_16_10 value for 16:10 monitors

File: options.res
Options
xpos + 853
wide + 853 [$WIN32WIDE]
gridlayout.pinx 25 // only with 16:10 monitors
gridloyout.screenaligned 0

File: training.res
training
xpos + 853
wide + 853 [$WIN32WIDE]
gridlayout.pinx 25 // only with 16:10 monitors
gridloyout.screenaligned 0

File: playonline.res
playonline
xpos + 853
wide + 853 [$WIN32WIDE]
gridlayout.pinx 25 // only with 16:10 monitors
gridloyout.screenaligned 0

File: customization.res
customization
xpos 0 // so customization menu will be on the left monitor. or 2*853 if you want it on the right. if you want it on the middle by using 853 the color menu won't work
wide + 853

renderpanel (fov + 50)
wide + 853
view_fov = 130

sword details (fov + 50)
view_fov = 78

charbutton_knight
xpos "r" + 2*853

charbutton_phalanx
xpos "r" + 2*853

charbutton_ryoku
xpos "r" + 2*853

charbutton_pure
xpos "r" + 2*853

BtnConfirm
xpos "r" + 2*853

BtnCancel
xpos "r" + 2*853

LblCharacter
xpos "r" + 2*853

LblCharInfo_Shadow
xpos "r" + 2*853

LblCharInfo
xpos "r" + 2*853

LblSwordTypeDetails
xpos "r" + 2*853

LblSwordTypeInfo_Shadow
xpos "r" + 2*853

LblSwordTypeInfo
xpos "r" + 2*853

LblUnlock
xpos "r" + 2*853

LblUnlockLower
xpos "r" + 2*853

TbOptions
xpos "r" + 2*853

ScrSkins
xpos "r" + 2*853

ScrColors
xpos "r" + 2*853

ScrMasks
xpos "r" + 2*853

ScrCapes
xpos "r" + 2*853

File: loadingprogress.res
LoadingProgress
xpos + 853
wide + 853

WorkingAnim // change both [$GAMECONSOLE] and [!$GAMECONSOLE]
xpos "r" + 2*853

LoadingProgess // change both [$GAMECONSOLE] and [!$GAMECONSOLE]
xpos "r" + 2*853

File: ingamemainmenu_mp.res
InGameMainMenu
xpos + 853
wide + 853
gridlayout.pinx 25 // only with 16:10 monitors
gridloyout.screenaligned 0

Path: \berimbau\resource\ui\

File: roundstartoverview.res
bg_header
xpos + 853
wide + 853

bg_body
xpos + 853
wide + 853

bg_footer
xpos + 853
wide + 853

File: readystatus.res
xpos + 853

File: basechat.res
xpos + 853




4k UHD Specific Solution & Issues
Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by Haldi on 13 November, 2013 - 22:10
Updated by Rose on 24 March, 2022 - 07:02