The Last Remnant

Square Enix and their JRPG stable are wading back into the PC pond and this is the first dipped toe. Thank your friends at omnipresent Microsoft.

ACCIncomplete
Support summary
Support
Method
HUD
Widescreen:
Static Aspect
  • Native
  • Proper
Ultra/Super-Wide:
Hor+
  • Hack
  • Hindrance
Multi-Monitor:
Hor+
  • Hack
  • Unusable
4k UltraHD:
 
Rendered Cut-Scene:
  • Static Aspect
FMV Cut-Scene:
  • Static Aspect
Game information
Game status:
Released
Release Date:
Friday, 20 March, 2009

Tested Version: 
Steam version

Play styles: 
Setting: 
Genre: 
Developer: 


Store Links: 
Comparison Screenshots
  • 4:3 Screenshot
    The Last Remnant
  • 16:10 Screenshot
    The Last Remnant
  • 16:9 Screenshot
    The Last Remnant
  • Ultra-Wide (21:9) Screenshot
    The Last Remnant
  • Super-Wide (32:9) Screenshot
    The Last Remnant
  • Eyefinity / Surround Screenshot
    The Last Remnant
Solutions & Issues
Baseline (Widescreen) Solution & Issues

Native support for widescreen resolutions.

The game is anamorphic.




Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues

Solution: FOV via ini edit & Aspect ratio via HEX edit.

Aspect Ratio
: Go to ...\Steam\steamapps\common\The Last Remnant\RushGame\CookedPC\Engine.u
Look in Offset 9D570 for this Hex Code: 39 8E E3 3F and change it to your Aspect Ratio. for example CD 90 18 40 (21:9)

FOV: Go to C:\Users\...\Documents\My Games\The last remnant\RushGame\Config\RushInput.ini

Add this Lines under [Engine.PlayerInput]
Bindings=(Name="F1",Command="FOV 58",Control=False,Shift=False,Alt=False)

I have the Files in the Attachment.

Issues: The HUD become slightly cut off.




Eyefinity / Surround Specific Solution & Issues

Solution: FOV via ini edit & Aspect ratio via HEX edit.

Aspect Ratio
: Go to ...\Steam\steamapps\common\The Last Remnant\RushGame\CookedPC\Engine.u
Look in Offset 9D570 for this Hex Code: 39 8E E3 3F and change it to your Aspect Ratio.

FOV: Go to C:\Users\...\Documents\My Games\The last remnant\RushGame\Config\RushInput.ini

Add this Lines under [Engine.PlayerInput]
Bindings=(Name="F1",Command="FOV 100",Control=False,Shift=False,Alt=False)

Issues: The HUD become totally cut off.




4k UHD Specific Solution & Issues
Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by czarman on 11 April, 2016 - 13:49
Updated by Rose on 21 March, 2022 - 01:33