Baseline (Widescreen) Solution & Issues
Widescreen resolutions are detected automatically. The native resolution is used by default. Everything scales correctly.
Note that the mouse cursor is not locked to the current display.
Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues
Eyefinity / Surround Specific Solution & Issues
Use multi-monitor resolution as desktop resolution and choose Windowed (borderless) option in-game.
Some cutscenes have minor details near the edges that were not intended to be visible (this does not affect gameplay).
4k UHD Specific Solution & Issues
Supported according to the developer.