Baseline (Widescreen) Solution & Issues
All resolutions are detected in-game (the game must be restarted to change resolutions). Most HUD/UI elements are stretched (the crosshair and main menu logo are scaled correctly). The Night Dive FMV logo is anamorphic 16:9.
In-game cutscenes are letterboxed (the amount of letterboxing does not vary based on the aspect ratio).
The field of view can be optionally adjusted in-game (screenshots on this report show the default FOV).
Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues
Resolutions are detected in-game. Behaviour is the same as regular widescreen support.
Eyefinity / Surround Specific Solution & Issues
Resolutions are detected in-game. Behaviour is the same as regular widescreen support.
4k UHD Specific Solution & Issues