Baseline (Widescreen) Solution & Issues
Widescreen resolutions are natively supported; aspect ratio and field of view are automatically detected based on the resolution and can also be adjusted individually. Changes take effect immediately when saved.
As of Update 10, you can now designate a safe-zone for the HUD via the Adjust HUD Margins selection in the Gameplay Options menu.
Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues
Resolutions are available in-game. Aspect ratio can be set manually if Auto does not work.
HUD safe-zone can be used to center the HUD elements.
Eyefinity / Surround Specific Solution & Issues
An update in late 2021 added support for multi-monitor aspect ratios (such as 3x1 16:9 or 3x2 16:9) Aspect ratio may be incorrect after switching from a normal widescreen resolution (restart the game to correct). Some resolutions may require choosing Borderless Fullscreen instead of Fullscreen.
2D loading screens are pillar-boxed.
Interactions like hacking are correctly centred. Most menus are centred but some buttons are at the far right of the output.
The Adjust HUD Margins setting can allow for a centered HUD. Some UI elements will ignore this margin setting. Most menu elements will ignore this setting.
4k UHD Specific Solution & Issues