Baseline (Widescreen) Solution & Issues
On a 16:10 panel, you can push the HUD out closer to the edges using the same method, as the 21:9 fix, but adjusting the Vertical Scale:
For 16:10 change the value of uiVerticalFrameScale to 1.1253.
Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues
Game has been updated to support ultrawide.
Eyefinity / Surround Specific Solution & Issues
Cutscenes are pillar-boxed:
Solution
- Open exe with a HEX editor
- Convert the 16:9 Aspect Ratio to HEX: 3FE38E39
- Flip the BYTES around: 3F E3 8E 39 becomes 39 8E E3 3F
- Find THE SECOND 39 8E E3 3F
- Convert your RESOLUTION to Aspect Ratio to HEX: EX: 5760/1080 = 5.3333333333333333333333333333333 => 40AAAAAB
- Flip the BYTES around: 40 AA AA AB becomes AB AA AA 40
- Replace with your aspect ratio in HEX.
- SAVE exe file and PLAY GAME.
4k UHD Specific Solution & Issues