Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 18 Sep 2005, 15:56 
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Joined: 11 Sep 2005, 16:41
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any solutions yet?


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PostPosted: 30 Sep 2005, 20:00 
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Joined: 24 Jul 2005, 08:08
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still no solution ?


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PostPosted: 30 Sep 2005, 20:09 
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Joined: 13 Oct 2003, 05:00
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It sounds like you have to go back to the 1.3 patch. Is there any way to still get it?


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PostPosted: 30 Sep 2005, 21:59 
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1.3 Patch

Can apparently be downloaded from here. Most other places only have the 1.4 patch.

However, you can't go back in the patches - you've got to uninstall the game and go again from scratch...


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PostPosted: 30 Sep 2005, 22:11 
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Joined: 24 Jul 2005, 08:08
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trouble is here I'm trying playing WinterAssault and it automaticcaly updates to 1.4 ... In 1280x768, my 2005FPW do receive a signal in DVI @ 1280x768 ... but the game is nicely rendered centered in 1024x768.

I don't know if this is done on purpose but it might be to prevent wide screen user from cheating (we do see more of the battlefield). I don't have 1.4 release notes so I don't know if this is part of the release.

AWx


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PostPosted: 30 Sep 2005, 22:17 
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Yeah - but the 1.4 patch made widescreen support official rather than by an edit, and they broke it! Whether accidentally or deliberately, I don't know.

Until patch 1.5, we probably won't find out, either...


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PostPosted: 01 Oct 2005, 00:12 
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1.3 Patch

Can apparently be downloaded from here. Most other places only have the 1.4 patch.

However, you can't go back in the patches - you've got to uninstall the game and go again from scratch...


I've downloaded the patch, just in case we need to host it in the future. Were there any "real" bugs that were in 1.3, that were fixed in 1.4 ?


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PostPosted: 01 Oct 2005, 08:35 
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Joined: 13 Jul 2005, 08:48
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I don't know, all I know is that I want to play this game in 1680x1050!


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PostPosted: 01 Oct 2005, 12:52 
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Joined: 24 Jul 2005, 08:08
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1.4 release notes. Nothing fixed, just game balance and graphic options.
Release Notes

Balance Changes

- Increased Defiler cost to 190 requisition 400 power
- Increased Defiler build time to 60 seconds
- Increased the cost of the Chaos Sorcerer to 200 requisition 100 power
- Chaos Sorcerer build time is now 60 seconds (up from 20)
- Cost and build time of Chaos Marine Tactical Bolters reduced by 5%
- Reduced the cost of the Chaos Temple by 10%
- Reinforce time of Chaos Marine Tactical Bolters reduced by 10%
- Warp Spider damage against infantry has been reduced by 15%
- Guardian damage reduced by 5%
- Ork Stormboyz armor changed from Infantry High to Heavy Medium. Ork Stormboyz should now be a much better -counter to Warp Spiders.
- Reduced the cost of the Space Marine Dreadnought to 170 requisition 350 power
- Reduced the train time of the Space Marine Dreadnought to 50 seconds
- Cost and build time of Space Marine Tactical Bolters reduced by 5%
- Reinforce time of Space Marine Tactical Bolters reduced by 10%
- Reduced the cost of the Chapel Barracks by 10%
- Scouts were inadvertently given an accuracy penalty while moving in the 1.3 patch. This penalty has been removed. Scouts should now be more effective at dealing damage.
- The recharge for Battle Cry was reduced to 96 seconds (down from 120)
- The recharge for Orbital Bombardment was reduced to 195 seconds (down from 240)
- The recharge for Smite was reduced to 100 seconds (down from 120)
- The recharge for Weaken Resolve was reduced to 45 seconds (down from 60)
- The build time for the Predator Lascannon upgrade was reduced to 20 seconds (down from 25)

Code & Performance Changes

- Many small optimizations for low-end systems
- Full front-end now reloaded after switching mods (games)
- 2 new graphics options: Persistent Bodies, Persistent Decals
- Improved system performance detection capabilities of GraphicsOptions utility, resulting in more accurate settings. As a result, the GraphicsOptions utility will automatically run next time you start the game, post-patch/update.
I wan't my wide screen back !!!

AWx


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PostPosted: 02 Oct 2005, 13:28 
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Joined: 03 Aug 2005, 16:12
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Anyone know if the winter assault provides widescreen support ?


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