Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 14 Nov 2024, 01:14

All times are UTC [ DST ]




Post new topic Reply to topic  [ 25 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
PostPosted: 18 Sep 2005, 15:56 
Offline

Joined: 11 Sep 2005, 16:41
Posts: 1
any solutions yet?


Top
 Profile  
 


PostPosted: 30 Sep 2005, 20:00 
Offline

Joined: 24 Jul 2005, 08:08
Posts: 25
still no solution ?


Top
 Profile  
 
PostPosted: 30 Sep 2005, 20:09 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358
It sounds like you have to go back to the 1.3 patch. Is there any way to still get it?


Top
 Profile  
 
PostPosted: 30 Sep 2005, 21:59 
Offline
Editors
Editors
User avatar

Joined: 14 Oct 2003, 13:52
Posts: 5706
1.3 Patch

Can apparently be downloaded from here. Most other places only have the 1.4 patch.

However, you can't go back in the patches - you've got to uninstall the game and go again from scratch...


Top
 Profile  
 
PostPosted: 30 Sep 2005, 22:11 
Offline

Joined: 24 Jul 2005, 08:08
Posts: 25
trouble is here I'm trying playing WinterAssault and it automaticcaly updates to 1.4 ... In 1280x768, my 2005FPW do receive a signal in DVI @ 1280x768 ... but the game is nicely rendered centered in 1024x768.

I don't know if this is done on purpose but it might be to prevent wide screen user from cheating (we do see more of the battlefield). I don't have 1.4 release notes so I don't know if this is part of the release.

AWx


Top
 Profile  
 
PostPosted: 30 Sep 2005, 22:17 
Offline
Editors
Editors
User avatar

Joined: 14 Oct 2003, 13:52
Posts: 5706
Yeah - but the 1.4 patch made widescreen support official rather than by an edit, and they broke it! Whether accidentally or deliberately, I don't know.

Until patch 1.5, we probably won't find out, either...


Top
 Profile  
 
PostPosted: 01 Oct 2005, 00:12 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358
1.3 Patch

Can apparently be downloaded from here. Most other places only have the 1.4 patch.

However, you can't go back in the patches - you've got to uninstall the game and go again from scratch...


I've downloaded the patch, just in case we need to host it in the future. Were there any "real" bugs that were in 1.3, that were fixed in 1.4 ?


Top
 Profile  
 
PostPosted: 01 Oct 2005, 08:35 
Offline

Joined: 13 Jul 2005, 08:48
Posts: 10
I don't know, all I know is that I want to play this game in 1680x1050!


Top
 Profile  
 
PostPosted: 01 Oct 2005, 12:52 
Offline

Joined: 24 Jul 2005, 08:08
Posts: 25
1.4 release notes. Nothing fixed, just game balance and graphic options.
Release Notes

Balance Changes

- Increased Defiler cost to 190 requisition 400 power
- Increased Defiler build time to 60 seconds
- Increased the cost of the Chaos Sorcerer to 200 requisition 100 power
- Chaos Sorcerer build time is now 60 seconds (up from 20)
- Cost and build time of Chaos Marine Tactical Bolters reduced by 5%
- Reduced the cost of the Chaos Temple by 10%
- Reinforce time of Chaos Marine Tactical Bolters reduced by 10%
- Warp Spider damage against infantry has been reduced by 15%
- Guardian damage reduced by 5%
- Ork Stormboyz armor changed from Infantry High to Heavy Medium. Ork Stormboyz should now be a much better -counter to Warp Spiders.
- Reduced the cost of the Space Marine Dreadnought to 170 requisition 350 power
- Reduced the train time of the Space Marine Dreadnought to 50 seconds
- Cost and build time of Space Marine Tactical Bolters reduced by 5%
- Reinforce time of Space Marine Tactical Bolters reduced by 10%
- Reduced the cost of the Chapel Barracks by 10%
- Scouts were inadvertently given an accuracy penalty while moving in the 1.3 patch. This penalty has been removed. Scouts should now be more effective at dealing damage.
- The recharge for Battle Cry was reduced to 96 seconds (down from 120)
- The recharge for Orbital Bombardment was reduced to 195 seconds (down from 240)
- The recharge for Smite was reduced to 100 seconds (down from 120)
- The recharge for Weaken Resolve was reduced to 45 seconds (down from 60)
- The build time for the Predator Lascannon upgrade was reduced to 20 seconds (down from 25)

Code & Performance Changes

- Many small optimizations for low-end systems
- Full front-end now reloaded after switching mods (games)
- 2 new graphics options: Persistent Bodies, Persistent Decals
- Improved system performance detection capabilities of GraphicsOptions utility, resulting in more accurate settings. As a result, the GraphicsOptions utility will automatically run next time you start the game, post-patch/update.
I wan't my wide screen back !!!

AWx


Top
 Profile  
 
PostPosted: 02 Oct 2005, 13:28 
Offline

Joined: 03 Aug 2005, 16:12
Posts: 8
Anyone know if the winter assault provides widescreen support ?


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 25 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group