BTW, here's a tutorial of what we did.
This tutorial is for Monday Night Combat, to increase the FOV, as that can't be done through game interface OR through .ini manipulation.
REQUIREMENTS:
Cheat Engine 6.0
Monday Night Combat for PC
PC
A LOT of patience
First, run Cheat Engine 6.0(32 or 64 bit, whichever works for your computer) in admin mode.
Then run Monday Night Combat, in whatever way you normally would. Press Alt+Enter to get it in Windowed mode if it isn't already such.
Alt+Tab to Cheat Engine and go to the little computer icon on the left side near the top. Click it, and find the process for Monday Night Combat
(hint: it will be named "00---mnc.exe" where "-" is a random number) and click open.
This is when you Will change the byte search dropbox under the search tab. Change it to "Float", then type in the search box "70.0000" exactly(no
quotes).
Alt+Tab to Monday Night Combat. It should be at the main menu by now. Click "Single Player" mode and let it load and select things like the map and
press the start option, until you get to picking your character. Alt+Tab to Cheat Engine.
Run the search now, and you should come up with some results (totalling under 100). Now we need to eliminate a few right of the bat, so press "Next
Scan" a few times until you're sure the result #'s will go down no further. Highlight all the results and use the red arrow to bring them down to the
edit part of Cheat Engine.
1) You'll Select half of all the results in the edit section, and press enter.
2) Edit the value you see to the FOV you need, and see if all of them change without the actual FOV changing. If all of them do, then delete them and
follow these numbered directions again. If not, move to direction 3.
3) If the game switches to your resolution, then delete all the values NOT selected by you in the edit part, and change all of the values changed to
YOUR FOV(ie not 70) back to 70. Then follow the numbered directions again. Follow these directions until finally you end up with the only two values
that actually control the FOV.
When you have these values, there is no point to saving them, because they will change on next start-up of Monday Night Combat. Enjoy it for now,
because though this works for every Single and Multiplayer map, it takes about a minute and a half to do, maybe faster if you get really good at it.
On to theory here for the Widescreen fixer. Every time this game starts up, the values are somehow different which is why we can't save them and just
load them right up on Monday Night Combat with Cheat Engine. Now, Shadow of the Colossus for Ps2 had a somewhat similar issue, which is that based on
the starting point for the game(where in the world your 0,0 position is) determines where everything else will be made in the game. By getting this
code, people were able to make position and speedhacks for the games. Theoretically, the same should be able to be said for this game. You just have
to find your "anchor" in Monday Night Combat, which is the one starting value/code that determines how everything else in the game is situated or how
it reads out. If you find this "Anchor" you can write an algorithm to point to all the correct lines to be edited by Widescreen Fixer, thus fixing
the issues. Just put your FOV into Widescreen fixer, let it find the start point, Widescreen fixer then finds all of the appropriate code, and
changes their values to your FOV and et voia it's done.
Tutorial by Fantafaust, pics by LeonHikari, uploader and fellow tester Suiken_2mieu
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