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PostPosted: 15 May 2010, 22:46 
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Joined: 10 May 2010, 21:55
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I just got my three monitors set up to eyefinity. (i'm new to this setup up in gaming)

I have this little problem when i'm playing Half life 2. when I use the gun, my target aim has disappeared. Is there a solution to that or do i just have to live with that when I play eyefinity? Thank you. :D



Edit: See further in thread. The update to newest version of the source engine now shows the crosshair again.


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 Post subject: Re: half life 2
PostPosted: 16 May 2010, 06:46 
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This is a known issue, and apparently the only viable fix is to install the Cimematic Mod.

It makes it looks VERY nice, and does not change any gameplay. it's just a facelift.

I'm amazed that there's no fix for this yet. The official forums hmaybe have a better/alternative solution.


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 Post subject: Re: half life 2
PostPosted: 16 May 2010, 08:52 
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I'm amazed that there's no fix for this yet.


It will likely be fixed when HL2 gets ported to the Source2009 engine (for Mac Support, dynamic shadows, achievments etc)


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 Post subject: Re: half life 2
PostPosted: 26 May 2010, 19:28 
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http://store.steampowered.com/news/3872/

Half Life 2 just got updated to Source 2009.

Can someone try this out and report back if its fixed? It should be!


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 Post subject: Re: half life 2
PostPosted: 26 May 2010, 21:01 
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`Wonder if they fixed the sound bug where it keeps reseting to stereo.

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 Post subject: Re: half life 2
PostPosted: 26 May 2010, 21:59 
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http://store.steampowered.com/news/3872/

Half Life 2 just got updated to Source 2009.

Can someone try this out and report back if its fixed? It should be!


I just tried it, and there's a crosshair present from the beginning. Didn't play until I get weapons though, but I take it for granted it works now.


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 Post subject: Re: half life 2
PostPosted: 27 May 2010, 00:22 
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Sweet.

I also just found that Goldeneye Source beta4 is out. It's another good excuse to install Half Life 2. I also have yet to try it with EF.


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 Post subject: Re: half life 2
PostPosted: 27 May 2010, 12:33 
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Joined: 21 Apr 2010, 12:09
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Crosshairs is there but initially I thought it wasn't coz its so hard to see, its comprised of 5 single pixels, anyway to make it bigger?


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 Post subject: Re: half life 2
PostPosted: 29 May 2010, 15:37 
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is the "steam cloud saves" optional ?


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 Post subject: Re: half life 2
PostPosted: 29 May 2010, 16:45 
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Crosshairs is there but initially I thought it wasn't coz its so hard to see, its comprised of 5 single pixels, anyway to make it bigger?


If it's the same as CSS

Code:
cl_crosshairscale "2500"


Increase the number to get it larger.
No idea if it is the same as CSS though - although I don't see why not.

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