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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 29 Jun 2010, 19:31 
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Joined: 20 Jun 2010, 04:19
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Just crossposting to give people here information:







2xGTX 470 on water, 800 core, 1950 memory.

I could only tinker for a half-hour before bailing for work so I only had the time to try BC2, World at War, and Serious Sam HD. Everything seemed to work, though I had the wrong version of Widescreenfixer so World at War was stretched out like mad.

I averaged 45-60 FPS (Vsync and triple buffering on) in BC2 single player on the jungle map when it came to the actual shooting and fighting and smoke, but in the part preceding that, where you maneuver a boat through some rapids, the FPS tanked into the teens. Probably something to do with all the effects of water sloshing around. This was using 5760x1200 at 4xMSAA, everything max.

Serious Sam was unplayable at 8xAA, everything max, but I don't know what kind of 8xAA mode it tried to enable since that option doesn't even exist anymore in Nvidia drivers. Going to 4xAA smoothed things out considerably and I got 50 to 60 FPS.

I'm glad Nvidia has finally gotten this thing out the door. I went with Nvidia because there was no way I was going to play on three monitors with only one GPU, so the SLI requirement was a bonus, not a problem, for me, since it meant that Nvidia had to get multi-GPU Surround right, whereas ATI's implementation seems hit or miss. The SLI scaling hopefully proves itself superior to CF even moreso than in regular gaming, especially with the extra video RAM. And finally, yes, no Display Port.

Can't wait to go home and give it a more thorough run. Great to have coincided with the Steam sale!


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PostPosted: 29 Jun 2010, 19:47 
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[quote]Does this work on Vista? If not I'm going to be pretty pissed at NVidia.

No Vista im afraid, something to do with the WDDM layer I am lead to beleive.

I did see that post, but if thats the case how come TH2G doesn't have a problem?

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PostPosted: 29 Jun 2010, 19:54 
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Joined: 14 Apr 2006, 19:06
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can anyone confirm that vsync works properly with nvidia surround? vsync with ati dosent work with eyefinity or trys to cap the framerate at 120 instead of 60 for 60hz monitors.

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PostPosted: 29 Jun 2010, 20:31 
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Joined: 12 Feb 2010, 05:33
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All I need is a new Video Card Now!


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PostPosted: 29 Jun 2010, 20:52 
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Well if you get that working let me know, it does sound like a good idea.

Seems to work :)
You need to work out all your profiles first including making a desktop shortcut, I then simply take the path in the shortcut and copy it into a .bat file.

Code:
"C:Program Files (x86)ATI TechnologiesATI.ACECore-StaticCLI.exe" Start Load profilename="span"
   "U:gamesSteamSteamAppscommonleft 4 dead 2left4dead2.exe"
   "C:Program Files (x86)ATI TechnologiesATI.ACECore-StaticCLI.exe" Start Load profilename="extend"
   "C:Program Files (x86)ATI TechnologiesATI.ACECore-StaticCLI.exe" Start Load profilename="extend"

When switching back to expand mode I need to do it twice for it to set back correctly otherwise the outside 2 monitors are switched around :doh .

I did see that post, but if thats the case how come TH2G doesn't have a problem?

Its hardware driven.

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PostPosted: 29 Jun 2010, 20:58 
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Joined: 22 Apr 2008, 04:27
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:oops: Whoops! I am very embarassed. You are right. I did not read the sticky at the top. I got so accustomed to coming to this subform and bypassing the sticky threads looking for new posts. :doh

If my tiny brain can help it, I won't do that again!


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PostPosted: 29 Jun 2010, 21:00 
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[quote]I did see that post, but if thats the case how come TH2G doesn't have a problem?

Its hardware driven.

Yes but its still NVidia and Windows that drives the 5040x1050 to it, the TH2G is effectively seen as a monitor by the OS and drivers, the TH2G really doesn't do any graphics work it just splits the image.

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PostPosted: 29 Jun 2010, 21:30 
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Working PERFECTLY with a pair of 280GTX's with three HP LP2065's (1600x1200).

I took my TH2Go Digital out of the mix and it is now going up for sale.

The bezel management works fantastically. It created bezel adjusted resolutions for the entire spectrum of resolution options.

For example, I've been playing Metro 2033 at 3840x1024 with my TH2G0 (averaging in the 40's on DX9 with settings to High) and bezel management on. This, of course, made me lose the sides of the picture on the outside monitors. Now, however, with the new drivers, I have not only 3840x1024 available in-game, but also 4015x1024 which corrects for the bezels AND maintains the edges of my picture! Great stuff! (BTW - I tried running at 5019x1200 but Metro dropped me into the 20's making it unplayable for me).

I'm so far VERY pleased with this new feature.

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PostPosted: 29 Jun 2010, 21:31 
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Joined: 23 Apr 2009, 12:06
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+1 to vsync quastion!
And adition I am interested in DX1011 compability.

And the main quastion: if it's K to throw TH2GO in a can and start using nVidia surround? Or is there some problems still in nVidia Surround drivers?


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PostPosted: 29 Jun 2010, 21:32 
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Joined: 30 Nov 2009, 02:21
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Working PERFECTLY with a pair of 280GTX's with three HP LP2065's (1600x1200).

I took my TH2Go Digital out of the mix and it is now going up for sale.

The bezel management works fantastically. It created bezel adjusted resolutions for the entire spectrum of resolution options.

For example, I've been playing Metro 2033 at 3840x1024 with my TH2G0 (averaging in the 40's on DX9 with settings to High) and bezel management on. This, of course, made me lose the sides of the picture on the outside monitors. Now, however, with the new drivers, I have not only 3840x1024 available in-game, but also 4015x1024 which corrects for the bezels AND maintains the edges of my picture! Great stuff! (BTW - I tried running at 5019x1200 but Metro dropped me into the 20's making it unplayable for me).

I'm so far VERY pleased with this new feature.



Great to hear.

Lets see some more numbers people.


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