Huh? Did the lead b.net designer come from that background? I know Xbox Live is the pinnacle of online awesome, but what Popcap product features any significant online mp component?
He was in charge of bringing Popcap games to other platforms (like 360, iPhone etc)
He comes from a marketing backround, moved into a General Management position over on Xbox Live and then to a VP position on Game Platforms at popcap, and then onto Project Director of Battle.net 2.0.
Edit: Greg Canessa
Another negative to go along with the discussion about the SEA servers before is the region system is just horrible. Here's an example... Lets say that I move from North America to Korea, It's temporary for like a year and a half. Which version of the game do I buy? If I got the American one I would be forced to play on NA servers with 400+ ping.
If I got the Korean one I could not have english what so ever[citation-needed] and when I move back to NA I could only exclusively use my account on Korean servers with my Korean game client (which also happens to be censored for some stupid reason
[1].)
Cranky doesn't mind, as it stops people from buying a regional copy with a lower price. I believe that this is MUCH better than banning people, but christ this is frakking stupid, 100% lose-lose as a consumer.
I would like to make a little list of negatives about this game, care to help?
Lack of AR support above 1.6
Price
Lack of LAN support
Lack of Chat rooms
Lack of Cross Region Play