Hello guys ...
So ... the new patch doesn't help with the HUD in SP and the new Crysis2.exe disables a lot of the Cvars that previously worked for singleplayer ...
There is a way to scale the HUD ... it isn't perfect but some of you may find it better than it currently is.
To use Cvars to scale the HUD you need the need to use the old ... Crysis2.exe ... from before this latest patch.
I don't know if using the old .exe changes other things ... it could well.
I only really play singleplayer co I have only used it there and it seems fine to me but I could be wrong.
So make a backup of your current ... Crysis2.exe ... found here ... C:Program Files (x86)Electronic ArtsCrytekCrysis 2bin32
Rename it something like ... 1.4-Crysis2.exe.
Locate the old one found here ... C:Program Files (x86)Electronic ArtsCrytekCrysis 2Backup
It will be called ... Crysis2.exe.bk2 ... move it to ... C:Program Files (x86)Electronic ArtsCrytekCrysis 2bin32 ... and rename it ... Crysis2.exe
Now ... you can use the command ... hud_cgf_positionBase ... in an autoexec.cfg
I use ...
hud_cgf_positionBase = 1.5
(hud_cgf_positionBase = 1 is the default size I believe)
Before ...
After ...
It isn't on the centre screen but it is better imho.
Any smaller to get it onto the centre screen and it ends up too small.
You can also bind a couple of keys (using the old .exe) so that you can turn the HUD on and off in game ...
Put these lines in your autoexec.cfg ... where the 9 and the 0 are the keys you want to use ...
bind 9 hud_hide 1
bind 0 hud_hide 0
I hope some of you find this helpful ... :D