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 Post subject: Duke Nukem Forever
PostPosted: 03 Jun 2011, 08:32 
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Believe it or not, but the Duke Nukem Forever demo works perfectly in EyeFinity. Intro movie displays on center monitor, menus are not stretched (they are on left monitor, not idea why) and the game appears to be Hor+. The only little annoyance I have found is that in-game messages (like 'saving checkpoint') are on left monitor. I think the FOV is right, but I didn't try it on single screen to compare.

Now that I think of it... I don't remember seeing any hud at all, I was so excited playing the demo (I had less than 5 minutes to try it) that I didn't see it, and I think it had no hud at all.

Didn't have time to get screenshots, I had to go to work, but it looks like perfect support out of the box.

Hail to the king, baby!

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 Post subject: Re: Duke Nukem Forever
PostPosted: 03 Jun 2011, 09:26 
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Downloading as we speak <3 ... most anticipated game of my life haha... few hours till i get home from work to play it tho.

I suspect from what your describing its HOR+ but maybe a low FOV to begin with?

I really hope it just works, then I can just play it.

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 Post subject: Re: Duke Nukem Forever
PostPosted: 03 Jun 2011, 09:46 
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There are lots of users complaining about the FOV on Gearbox forums, I didn't try it in single screen mode. In triple screen it looked fine to me, but I played for less than 5 minutes and was too excited shooting at the big bastard on the football stadium 8)

After 14 years waiting I didn't pay much attention for details, hahaha

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 Post subject: Re: Duke Nukem Forever
PostPosted: 03 Jun 2011, 10:34 
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Good multi-mon support? Holy shit, Batman!

Well, I guess i'll have to go dig it up.

Well.. i guess it releases to everyone later today.. Poo.


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 Post subject: Re: Duke Nukem Forever
PostPosted: 03 Jun 2011, 11:39 
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It's HOR+ but the FOV is quite low - theres also a few other nigly things....

I'll have a fix for the FOV out in the next few hours.

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 Post subject: Re: Duke Nukem Forever
PostPosted: 03 Jun 2011, 11:54 
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Thats cool HaYDeN ! :D


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 Post subject: Re: Duke Nukem Forever
PostPosted: 03 Jun 2011, 12:08 
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Good to know. At least it's working out of the box much better than Borderlands, it looks like Gearbox has learned something.

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 Post subject: Re: Duke Nukem Forever
PostPosted: 03 Jun 2011, 12:23 
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 Post subject: Re: Duke Nukem Forever
PostPosted: 03 Jun 2011, 12:59 
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Nice job!

I assume the first shot is default? Thatsh pretty toight.


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 Post subject: Re: Duke Nukem Forever
PostPosted: 03 Jun 2011, 13:12 
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Awesome HaYDeN! How did you do it?


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