[quote]Isn't it rather premature to dole out "A" rating to a game that just came out? Certainly, for anyone playing in Surround/Eyefinity, the MP is unplayable at 1080p x 3 because the HUD elements distinguishing friend from foe do not appear.
I dont think its "premature" to rate a game on release day, and checking the grade calculator ( http://widescreengamingforum.com/grade_calc/ ) i also dont think it deserves a "B" for some HUD elements issues at multi-monitor resolutions only.
Anyay ill send a pm to Ibrin so he can take a look at this, cheers.
Then I humbly suggest that we reevaluate the grade calculator. Perhaps an overall grade is not useful and grades should be specific to single and multi-monitor modes. Because what is the value of an an "A" rating to a gamer who has three monitors when said game is not functional in Surround and Eyefinity? It becomes misleading.
It's worth emphasizing that Just because the AR and FOV are correct does not mean the game is functional in multimonitor mode. Key HUD elements (friend or foe signs) are absent and, as noted, the lighting issues are way out of control - it's quite literally blinding to look into the sun or bloom source in the game in Surround mode in multiplayer.