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PostPosted: 27 Oct 2011, 02:59 
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Joined: 28 Sep 2011, 02:12
Posts: 2
Is anyone else seeing massively distorted lighting effects running a triplehead set up?

My reaction when I began playing the game was that the art director had gone overboard with the lighting effects, but clearly it's a bug since the effects are properly proportioned at single monitor resolutions. Unfortunately it gives the triplehead user a massive disadvantage considering just home much screen real estate is obscured by the inflated effects.

Anyway, please see the post below for a description:

http://forums.electronicarts.co.uk/battlefield-3-pc/1446334-bug-multi-monitor-lighting-effects-scaling.html#post20243024


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 Post subject: Yeah, I've got the same
PostPosted: 27 Oct 2011, 13:19 
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Joined: 31 Mar 2011, 02:10
Posts: 244
Yeah, I've got the same issue. Likewise, I thought it was by design. I'm glad to hear it's a known issue, because it's a little overwhelming to be completely blinded by some light sources.


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PostPosted: 27 Oct 2011, 16:50 
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Joined: 03 Oct 2011, 17:34
Posts: 7
havent noticed the lighting issues on my 2x 6950 3x 22 setup..
however I have the other issue with the friend/foe icons being on the left monitor..

massively sucks.. as I need those..


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 Post subject: Yup. If you look at the
PostPosted: 27 Oct 2011, 17:41 
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Joined: 26 Jan 2010, 00:20
Posts: 190
Yup. If you look at the detailed report thread, a couple of us have provided screenshots demonstrating that effect. It REALLY bugs me... a lot. Kills immersion and puts me at a disadvantage.


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PostPosted: 28 Oct 2011, 02:28 
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Joined: 14 Apr 2006, 19:06
Posts: 293
yep, the glare from light and the sun are way over the top compared to a single screen

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