Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: softth
PostPosted: 28 Oct 2011, 18:30 
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Joined: 27 Oct 2011, 17:04
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any softth solutions?


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 Post subject: I tried it on the lower
PostPosted: 28 Oct 2011, 21:01 
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Joined: 21 Apr 2010, 12:09
Posts: 126
I tried it on the lower resolution and that seems to work, player markers and locations showing up properly.

BUT after a while I noticed that no enemy markers aside from vehicles are showing. No spotted enemy enemiy infantry markers at all.

If I spot an enemy myself he shows up with an orange marker for like half a second.

Anyone else notice this.


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PostPosted: 28 Oct 2011, 22:35 
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Joined: 29 Jan 2010, 08:10
Posts: 55
I do have the same problem, it is strange that it is only with the enemy markers. and only in MP. In COOP the markers work a lot better. Still they disappear sometimes but overall they work there.
For now setting it to a non native resolution is the most playable solution, but far from perfect. I really hope the issues will be fixed soon.

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PostPosted: 31 Oct 2011, 06:52 
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Joined: 27 Feb 2011, 18:26
Posts: 11
Yes, window mode works. BUT, you will lose nearly 50% performance. I dropped from 60 to 30 FPS while in window mode and you have to drastically decrease graphics settings to make it not stutter all the time. AND, it doesnt change the stretched light effects. So for me its complete unplayable in that state and went back to single monitor.


I would think over the Grade "A" as well. The Beta was, the release not anymore.


According to my knowledge the windowed mode disables support for crossfire (100%) and most likely for SLI as well. This explains why your FPS halved.

Btw I tried to run BF3 on my crossfire AMD 6850 1GB and in 5760x1080 with lowest details I had like 15FPS.
This game is poorly optimized considering that I don't see any graphics orgy...


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PostPosted: 31 Oct 2011, 11:17 
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Joined: 28 Nov 2010, 22:18
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[quote]Yes, window mode works. BUT, you will lose nearly 50% performance. I dropped from 60 to 30 FPS while in window mode and you have to drastically decrease graphics settings to make it not stutter all the time. AND, it doesnt change the stretched light effects. So for me its complete unplayable in that state and went back to single monitor.


I would think over the Grade "A" as well. The Beta was, the release not anymore.


According to my knowledge the windowed mode disables support for crossfire (100%) and most likely for SLI as well. This explains why your FPS halved.

Btw I tried to run BF3 on my crossfire AMD 6850 1GB and in 5760x1080 with lowest details I had like 15FPS.
This game is poorly optimized considering that I don't see any graphics orgy...


You're just running yourself out of VRAM. Why would you try to 5760x1080 this game with a 1Gb card and call it "unoptimized" Rofl.


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PostPosted: 31 Oct 2011, 12:47 
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Joined: 29 Jan 2010, 08:10
Posts: 55
For the ati users there is a way to work around the problems. I found the fix on the support site.

1. clear all your monitor groups (not in eyefinity menu but in Desktop managment)
2. attach one screen to your middle screen
3. make a big group with your 3 monitors. (at this time all my monitors called #2 (bevore they was #1))
4. set your brezel
5. after that go into the eyefinity menu and set the middle screen to primary


And then to center the HUD
PapaReap 6 hours ago
Go to My DocumentsBattlefield 3Settings
Copy and save the file "PROF_SAVE_profile" somewhere else in case you need to redo your settings
Then open the file
"PROF_SAVE_profile" with word pad or whatever editor you like
Locate the line that reads
GstRender.ScreenSafeAreaWidth and set it to a setting that is good for you mine is set at
GstRender.ScreenSafeAreaWidth 0.300000
I see that Hafen Toni is at 0.600000
default is 0.950000
Which ever you like to get the hud to display more to the center for you
Then Save the file.


This worked brilliantly for me and alowes me to play on native resolution full screen with centered HUD and the markers in place.

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 Post subject: Cool, I can confirm that
PostPosted: 31 Oct 2011, 15:04 
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Joined: 21 Apr 2010, 12:09
Posts: 126
Cool, I can confirm that works alright, however the excessive sun flare issue remains.


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PostPosted: 31 Oct 2011, 15:29 
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Joined: 29 Jan 2010, 08:10
Posts: 55
That is true,
Hopefully that will be fixed very soon, It is not perfect but a workable workaround for the time being. At least for me.

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PostPosted: 31 Oct 2011, 21:59 
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Joined: 11 Jun 2011, 02:56
Posts: 28
PapaReap 6 hours ago
Go to My DocumentsBattlefield 3Settings
Copy and save the file "PROF_SAVE_profile" somewhere else in case you need to redo your settings
Then open the file
"PROF_SAVE_profile" with word pad or whatever editor you like
Locate the line that reads
GstRender.ScreenSafeAreaWidth and set it to a setting that is good for you mine is set at
GstRender.ScreenSafeAreaWidth 0.300000
I see that Hafen Toni is at 0.600000
default is 0.950000
Which ever you like to get the hud to display more to the center for you
Then Save the file.


Can this also resolve the missing enemy / friends overhead tags in multiplayer?

The HUD is OK for me playing at 5760x1080, but I can't see enemy / friends names or markers. However, playing at 4096x768 the HUD is placed over 3 screens but I can see enemy / friends markers.

I'm wondering if setting that ScreenSafeAreaWidht I could play at 5760x1080 and seeing the enemy / friend markers.


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PostPosted: 31 Oct 2011, 22:26 
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Joined: 12 Dec 2006, 20:37
Posts: 170
I have Cheat Engine installed for the Rage widescreen fix and I'm wondering having never had anything with "Cheat" in the name installed if Punk Buster is going to detect this program and not allow/ban me from online play.

Is it ok to have this widescreen fix program installed while playing BF3?

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