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 Post subject: SWTOR TripleWide!
PostPosted: 02 May 2011, 15:20 
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Originally Posted by MichaelVoigt
Raewin,

I actually did a specific map mock-up to tailor the map experience for players that play the game across three monitors. We actually have a designer that prefers to play the game at a similar resolution!

The game looks spectacular with this type of setup, quite immersive.

-michael


Looks promising.

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 Post subject: Re: SWTOR TripleWide!
PostPosted: 12 May 2011, 19:13 
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Where was this originally posted?


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 Post subject: Re: SWTOR TripleWide!
PostPosted: 08 Jun 2011, 06:44 
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Did a quick google search and I found it posted here:

http://www.swtor.com/community/showthread.php?t=308445&page=33


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PostPosted: 13 Nov 2011, 07:23 
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Just confirmed this via the beta, windowed mode PLP for me (I don't have pure landscape, so I can't comment on that).

And the game itself is very good. Few bugs, but will be ironed out most definitely.

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PostPosted: 14 Nov 2011, 03:35 
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I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor.


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PostPosted: 14 Nov 2011, 04:19 
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I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor.



oi! your'e under a NDA :P

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