[quote]^just a note to the few of us on 3840x1024 or similar res.
i see no need for that patch personally. playing on ultra with everything up, all defaults upped. all view distances maxes. fxaa, 16x AF etc.
and a few shadow tweaks on the ini to incease shadows on trees and rocks and other stuff. with all that said, i still get over 30fps all the time, have pretty much no texture bugs, no crashes etc.
and my theory here is "if its not broke, don't fix it". im already running a visual patch and the ultra wide loader. im gonna try and not hack my game to the point of no return hah.
again, this is just my exp, and im 3840x1024, which is almost 35% less than those @ 5760.
*playin on my home machine, specs in sig
I agree, dont fix what is not broken.
I am running 5760x1080 and DONT have any memory problems. I am running a mix of high/ultra settings with a 6850 (1GB), and get high-20s+. Not a single CTD.
I wonder what people are doing to get ctd and require 4GB. It is not resolution. Perhaps having more video memory requires more memory space in the Skyrim process? Or maybe it is texture mods and whatnot causing the ctd?
This stumps me too, c69.
I just tried it to fix the constant CTD issue and it worked. What's really odd is that when I tab out it shows the Skyrim application using 1024MB of system ram, not even 2GB, or more... but it fixes my constant CTD issue (every 10-30 minutes).
Don't use it if you're not having issues obviously. I just gave it shot and it stopped the CTD issue so whatever it does, I like it :)
Our setups are different and it may or may not be related to that, who knows, but if the game works without it, why use it.
I'm running 5916x1200 bezel corrected on 2x 570s and get 50-60fps with everything ultra with the exceptions - radial blur off, 2x AA, fshadowdistance=3000