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 Post subject: chieftex
PostPosted: 04 Dec 2011, 00:27 
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Joined: 03 Dec 2011, 13:11
Posts: 6
[quote]testing jpeg



Looks about right - the problem you mention is how games use the Field of View (FOV). Your fov seems to be quite high, you can noticeably lessen the effect by reduce fov. Test it easily in game by pressing ` (this is they key directly below the ESC key, or directly left of the 1 key.

then simply type:

fov 80

or whatever other number between say 60 and 100. When you are happy with one, use that number in Hayden's tool.


Ok, i see that the effect imn trying to describe does not really come accross in the picture, it just seems real bad on the monitors, but as the pic comes out ok ish i see thats what i was seeing on others screenies,

Thanks for the tip as well ill give them a test tommorrow.

Calib


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PostPosted: 04 Dec 2011, 00:40 
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Joined: 15 Nov 2011, 19:46
Posts: 13
Everytime I click the inject patchs on Haydenss, I run the game, and it crashes. Wont even load the menu. im running a stock version of 1.2 skyrim, AND drivers are 11.11, Single 5870, resoulution is 5760x1080, Win 7 64-bit. Any ideas?


--
Fortis




p.s. I have haydens fix set to run as admin too.


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PostPosted: 04 Dec 2011, 00:57 
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Joined: 04 Nov 2011, 07:13
Posts: 108
Everytime I click the inject patchs on Haydenss, I run the game, and it crashes. Wont even load the menu. im running a stock version of 1.2 skyrim, AND drivers are 11.11, Single 5870, resoulution is 5760x1080, Win 7 64-bit. Any ideas?


--
Fortis




p.s. I have haydens fix set to run as admin too.


The the 11.11c drivers, and the 0.8 version.


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PostPosted: 04 Dec 2011, 01:44 
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Joined: 06 Sep 2011, 15:27
Posts: 213
Yes I noticed also that FXAA messes things up. However version 0.8 can still be used with FXAA with the correct map, by using the "-" "+" toggle:) That is how I am using it:) as I do like the FXAA injector.


That never worked for me. It must be different with what ever FXAA injector some one uses, best to ditch it I think.

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 Post subject: All good for me
PostPosted: 04 Dec 2011, 02:05 
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Joined: 12 Nov 2011, 00:36
Posts: 47
I am running the latest patch from Steam and version 0.8, all is good so far, no issues at all.

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PostPosted: 04 Dec 2011, 03:35 
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Joined: 08 Nov 2011, 21:59
Posts: 38
I have a general question for both HaYDen and/or Helifax. It looks as if you guys are gonna be at it every other week with the rate they are supposed to be coming out with patches. Given how far you have dug into the game to fix the menus, do you suppose it might be possible for someone to just redo an interface like DarNified UI that works well with multi-monitor setups, or will we have to deal with this stuff every other week?

I am running version 1.0 and I've had no problems at all with HaYDen's v4 solutions. I rarely run into any trademark Bethesda oddities. I think I'm gonna stick with this until a major update is released.

Does anyone know if the mod QD Inventory works with HaYDen's fix?


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 Post subject: Kayden wrote:helifax
PostPosted: 04 Dec 2011, 04:15 
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Joined: 10 Nov 2011, 23:23
Posts: 60
[quote]Yes I noticed also that FXAA messes things up. However version 0.8 can still be used with FXAA with the correct map, by using the "-" "+" toggle:) That is how I am using it:) as I do like the FXAA injector.


That never worked for me. It must be different with what ever FXAA injector some one uses, best to ditch it I think.


Yeah shame :(


Anyone got this working with FXAA ?

no matter what i try i can never get it working without crashing

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 Post subject: I'm running iCCC
PostPosted: 04 Dec 2011, 07:23 
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Joined: 11 Nov 2011, 06:34
Posts: 64
I'm running iCCC (http://www.skyrimnexus.com/downloads/file.php?id=11) and Skyrim Enhanced Shaders(http://www.skyrimnexus.com/downloads/file.php?id=822) and I'm able to kind of run using HaYDeN's 0.8, but I do ALOT of +/-'s depending on the screen.
ENBSeries(http://enbdev.com/download_en.htm) patches are included with Skyrim Enhanced Shaders (bug fixes and feature enhancements).
I am also using the 4GB Patch and SKSE (Skyrim Script Extender - http://forums.bethsoft.com/index.php?/topic/1288179-wipz-skyrim-script-extender-skse)

I imagine all of this makes changes some of the resulting memory addresses. Hopefully we find a recompiled interface script soon (maybe with the dev kit in January) so we don't have to rely on memory hacks anymore.

Using all of these just makes it a different game (for the better!)... Just look at the screens (especially enhanced shaders) and you'll see what I mean.


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PostPosted: 04 Dec 2011, 07:27 
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Joined: 24 Mar 2011, 07:28
Posts: 16
Not running FXAA.
Right click 0.8 - run as admin
Right click skyrim4GB - run as admin

Game plays stable without huge issues. Map works. Skill selection is still fiddly, looks like clicks are registered further to the left then where you point the arrow. And I still want to use a welding mask whenever I come across flame magic.


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PostPosted: 04 Dec 2011, 09:47 
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Joined: 17 Nov 2011, 11:27
Posts: 29
I'm running FXAA + ENBseries without any troubles with Catalyst 11.11b and HaYDeN 0.8 Patch.


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