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PostPosted: 08 Dec 2011, 16:16 
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Joined: 12 Nov 2011, 22:00
Posts: 241

This is why despite purchasing a retail copy (the Collector's Edition no less) I decided to go the cracked EXE route. No Steam, no forced updates, I patch when I want to patch the game and avoid any potential issues. I was happily playing along on version 1.1 with an older version of Hayden's patch while everyone else got 1.2 forced down their throats and had to deal with the aftermath. Screw that.


im with you on this one, i didnt say anything cause i didnt know if people would be like "HOW DARE YOU, GTFO OF OUR FORUMZ- RAWR!"
but with the grief we have been getting i did this like 50 pages ago

but i am still checking multi times a day following cause if everything ends up working great, and the patches dont break more than they fix, ill update and continue

yes, i know reference time in pages of this thread.

and on that note;
I remember the good ol days of the 30s (pages in the 30s that is), and im dating myself here, man do i feel old! Yep, back then when hayden was working diligently on his first release, teaser shots were surfacing, and helifax having just sprung his cheat engine fix, was frantically working and improving with each increment..

ahh those were the days, days that were much more worry-free. Days of just a hotkey or two making things right, always looking toward a beautiful horizen of hope..
Now we live in a word filled with patches and sadness, oh how things change *sigh*

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PostPosted: 08 Dec 2011, 16:17 
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Joined: 19 Nov 2011, 17:44
Posts: 16
Im just about done - just trying to find a better way (again) to determine if the map is up, because currently it screws scrolls - when your in the maps and the scrolls too that bit gets set.

AKA viewing scrolls = thinks your viewing the map.



We all appreciate you HaYDen!! Without you, this would be a wasted $60 paper weight

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PostPosted: 08 Dec 2011, 17:08 
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Joined: 06 Nov 2008, 01:08
Posts: 1898
- Fixed keeping "Do not automatically update this game" setting

just spotted this in the steam update notes. lets hope it works now!!


Hehe looks good :)


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 Post subject: love your work
PostPosted: 08 Dec 2011, 19:59 
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Joined: 08 Dec 2011, 19:54
Posts: 41
I donated and will donate again to hopefully show you we really appreciae your work. I called Bethesda tech support inquiring about video support for 3 screens and htey acted like I was crazy. Like it did not work with Oblivion. I so detest teh fact that it was clearly ported over form an xbox. They have recently added dual core support for the pc so maybe there is hope. Can't wait for cration kit to get a decent interace.

Please continue your updates, it saves the game for me.

Respectfully,

Tony


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 Post subject: Hello, I have been using
PostPosted: 08 Dec 2011, 20:26 
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Joined: 08 Dec 2011, 20:18
Posts: 3
Hello,

I have been using Hayden's brilliant 0.8 UW fix and the 4Gb LAA launcher. I tried playing today, first time after the 1.3 steam update, and it launches the game briefly and then closes back to desktop. It did this when the 1.2 patch came out and updating to Hayden's 0.8 patch fixed it. So do I have to wait for Hayden's 0.9 patch to play? I am playing skyrim at 6000*1080 on a 5870.


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PostPosted: 08 Dec 2011, 21:19 
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Joined: 12 Nov 2011, 22:00
Posts: 241
you are correct, the patch killed .8. hayden is working on another one and making progress.
6000x1080? thats some serious correction from 5760, 240 pixels is some serious business.

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PostPosted: 08 Dec 2011, 21:51 
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You can do what I did:

Exit Steam.
Go to your Steam installation, common folder, right click on the skyrim folder, right click, go to Previous Versions, select a date before the patch, and click Restore.
Disconnect your internet connection, restart Steam, and play using whatever fix was working for you prior to the 1.3 update.

That's what I am doing, only using my phone for internet until it's fixed heh.

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PostPosted: 08 Dec 2011, 21:51 
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Joined: 11 Nov 2011, 13:05
Posts: 35
Phwew! I am glad I checked WSGF before Steam had a chance to do it's dirty little update. I quit Steam, and have been playing offline. Tonight was my night to play for the week, and I sure am happy I didn't get Bethesda'd cheated out of some much-needed relaxation time in Skyrim!


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PostPosted: 08 Dec 2011, 22:00 
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Joined: 18 Nov 2011, 09:38
Posts: 3
Just giving a thanks to hayden/helifax for working diligently, despite bethesda patching JUST to mess them up, keep up the good work, looking forward to seeing a 1.3 patch so i can get back to putting books on my shelves....


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PostPosted: 08 Dec 2011, 22:59 
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Joined: 08 Dec 2011, 19:54
Posts: 41
I did that, thanks though. saving the 1.3 for when Hayden is ready, since it does fix bugs and has core 2 support.

The script extender people just released a 1.3 compatible version, and the 4 gig launcher still works.

Guys, I am not so sure Bethesda is doing something wrong . They are fxing bugs and adding features, which we want. It is not like they are breaking mods on purpose.

I am as anyone that we got a ported over version of the Xbox build complete with a ui made for a controller, but they are also adding what they need to like 4 gig support in the next patch (or shortly)


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