[quote]Hey Lolotov,
Is it possible to have two grades assigned to the game for multi-monitor?
I ask as Eyefinity users have few if any issues at default with ME3...whereas Nvidia Surround users are very broken unless using a patch like Helifax's. I can understand assigning a "C" on the basis of Nvidia, but ME3 for Eyefinity has fewer annoyances/bugs than games like Fallout3 or FO:NV...and those games got silver medals (B). The only thing I and others see as broken on ME3 is that the HUD elements are not centered, but the are still completely visible and usable. All other menus look fine and are scaled/placed properly.
I see "C" and think "aw crap this probably won't work", whereas for Eyefinity users the game works fine....so long as you don't go futzing back and forth between bezel compensated and non-compensated resolutions and forget to change things back.
No for a few reasons. Firstly, with automatic grading, you can't do this. We are not looking to split the grading for each multi-mon type because there are very few games in this situation for what works out to be alot of overhead. Secondly, if the game is flawed for Multi-Monitor, it gets scored accordingly. It's no different to a game that supports 16:9 but not 16:10 - it affects some people but not others, but overall it is flawed. You have to read the DR to find out what the issue is. If you're an Eyefinity user, you read the DR and find out you're ok, then so be it.
The grade is for Multi-Monitor in general, and we don't reward it for being good on one type of multi-mon setup but excluding others.
Then could we have the detailed report edited to the effect that Eyefinity is fine, and only Nvidia Surround is borked at default and requires any sort of patch to be usable?
The way the report is now, it reads like all multi-monitor users need a patch to get it usable.