Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 21 Mar 2012, 00:29 
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Joined: 13 Nov 2011, 19:49
Posts: 10
[quote]Im still about - I'm still working on gettings things in Flawless Widescreen.

eg. Borderlands ->

Skyrim is next on my list.

And with such a release will come Open-source goodness of the plugins - as they are written in LUA...


Hayden thanks for that.

Your fix has been the only one to ever work properly for me and others on Picture-landscape-portrait setups because it allows me to type in the resolution of my middle landscape monitor and override the automatic divide/3, i.e. 2560.
It was perfect.

Looking forward to it mate!

Yes let me 2nd this! I really do appreciate all of Helifax's work too but the fix done by Hayden just worked better. I'll be glad when Hayden gets his fix out!


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PostPosted: 21 Mar 2012, 01:00 
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Joined: 01 Jun 2010, 17:31
Posts: 55
I can still play. I am using a old tesv with an old helifax plugin and get this, IT HAS BETTER PERFORMANCE!


I set Steam to Offline Mode and tried to play some Skyrim without updating to 1.5 and Steam deleted the FUQING TESV.exe. I had to run the verify game cache utility and then update anyhow.

FARK ME I hate some of the crap Steam does...


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PostPosted: 21 Mar 2012, 13:08 
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Joined: 08 Nov 2011, 21:59
Posts: 38
You guys might be interested to know that this popped up on nVidia GeForce Facebook. I don't know if they have their own fix, if they are using a fix from WSGF or if they are testing with a Bethesda fix. But it is encouraging to see nvidia "testing" this as they are likely to have a louder voice at Bethesda. Hopefully that translates into a proper fix in the near future.


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PostPosted: 21 Mar 2012, 14:33 
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I don't know if they have their own fix, if they are using a fix from WSGF or if they are testing with a Bethesda fix. But it is encouraging to see nvidia "testing" this as they are likely to have a louder voice at Bethesda. Hopefully that translates into a proper fix in the near future.


Nice find ! :glasses:


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PostPosted: 21 Mar 2012, 15:38 
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Joined: 25 Feb 2011, 06:10
Posts: 125
With AMD eyefinity being so popular these past years I can tell you Bethisda will be doing absolutely nothing with Nvidia to support 3 screens. Do not hold your breath


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 Post subject: latest skyrim patch
PostPosted: 21 Mar 2012, 16:01 
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Joined: 08 Dec 2011, 19:54
Posts: 41
I don't get all the complaining. So as soon as you get the game working, you backup your game exe file in a subfolder with the version number. Bethesda then updates the game. By the way, we should be grateful and happy, they are fixing bugs and adding cool features like the new kill views and animations. We see the game has updated, we save the new exe file in another folder named with the new version, and replace it with the previous version. Takes all of 20 seconds.


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PostPosted: 21 Mar 2012, 18:55 
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Joined: 13 Dec 2010, 22:01
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I don't get all the complaining. So as soon as you get the game working, you backup your game exe file in a subfolder with the version number. Bethesda then updates the game. By the way, we should be grateful and happy, they are fixing bugs and adding cool features like the new kill views and animations. We see the game has updated, we save the new exe file in another folder named with the new version, and replace it with the previous version. Takes all of 20 seconds.


As consumers who spent money we have every right to state our disatisfaction with Bethseda, on a continual basis, for not supporting widescreen gaming. We should have this out of the box, not wait for the great people here to spend their own personal time to do it. I am grateful to them, their work is appreciated by all who enjoy it.

It is also a pain to have to disbale one of the better features of steam, that of auto update, I actually like to run the latest version of a game, to ensure as you state, bugs are fixed. It is not the fault of those here that have made the fixes that it breaks each version, it is unfortunate.

Personally I would rather multi-monitor support then a few new kill cams, seriously kill cams? there are far more serious issues at hand then a few new views. Like engine studder which has been around since Oblivion, what now 5 games on one engine? and it is still not fixed? But yes lets pile on the kill cams. Not to mention terrible textures even with the HD DLC, I do not run some cheap PoS console. But yet again Bethseda is outclassed and you can get 2kx2k textures and better wire mesh mods. Non-existant lighting effects, aweful light processing. Yes their are mods to fix it, but shouldnt that be the job of who we paid? Bethseda has made an unreal amount of money off what was a great engine, but that was a long time ago, and as much as I love Skyrim, they need to get off this ancient technology.

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PostPosted: 21 Mar 2012, 20:51 
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Joined: 01 Jun 2010, 17:31
Posts: 55
[quote]I don't get all the complaining. So as soon as you get the game working, you backup your game exe file in a subfolder with the version number. Bethesda then updates the game. By the way, we should be grateful and happy, they are fixing bugs and adding cool features like the new kill views and animations. We see the game has updated, we save the new exe file in another folder named with the new version, and replace it with the previous version. Takes all of 20 seconds.


As consumers who spent money we have every right to state our disatisfaction with Bethseda, on a continual basis, for not supporting widescreen gaming. We should have this out of the box, not wait for the great people here to spend their own personal time to do it. I am grateful to them, their work is appreciated by all who enjoy it.

It is also a pain to have to disbale one of the better features of steam, that of auto update, I actually like to run the latest version of a game, to ensure as you state, bugs are fixed. It is not the fault of those here that have made the fixes that it breaks each version, it is unfortunate.

Personally I would rather multi-monitor support then a few new kill cams, seriously kill cams? there are far more serious issues at hand then a few new views. Like engine studder which has been around since Oblivion, what now 5 games on one engine? and it is still not fixed? But yes lets pile on the kill cams. Not to mention terrible textures even with the HD DLC, I do not run some cheap PoS console. But yet again Bethseda is outclassed and you can get 2kx2k textures and better wire mesh mods. Non-existant lighting effects, aweful light processing. Yes their are mods to fix it, but shouldnt that be the job of who we paid? Bethseda has made an unreal amount of money off what was a great engine, but that was a long time ago, and as much as I love Skyrim, they need to get off this ancient technology.

Hear hear, agreed. I don't mind the patches at all, but I do mind being forced to auto-update it one way or the other before I want to and thus not be able to even play it.

Also, I can do without the kill cams...actually lessens the immersion for me. Have they included an option to disable kill cams, because I can't find it.


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PostPosted: 21 Mar 2012, 21:34 
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Joined: 21 May 2011, 14:18
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Hello all,

I will probably update the plugin for Skyrim during the weekend:) Only 2 days left:)

Best Regards,
Helifax

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PostPosted: 22 Mar 2012, 00:33 
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Joined: 19 Mar 2012, 01:56
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ah please tell me you can get it so i can see the menu's in skyrim...i have it running with multi monitors at 5040x1050 but the only problem is the hugeeeeeeeee menus..im so sad i just wanna play it on multi monitors!

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