Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 10 May 2007, 17:58 
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Latest Patch now out ... http://www.fileplanet.com/filelist.aspx?s=106739&v=0

The patch addresses the following changes:

* Added some textures of certain objects (for technical purposes).
* Added console command 'sv_listmaps' to view the list of maps queue.
* Added the support for additional mouse buttons (now they can be bound to certain actions).
* Fixed bugs with player's character health bar in Multi-player.
* Fixed the crash upon making the screenshot to a saved game.
* Fixed the bug with standing dead bodies upon connecting to the game.
* Fixed inventory items placing system (Free for all and Team play modes).
* Fixed the enumeration of the game's version.
* Fixed the crash with using Numpad in some localizations.
* Fixed the crash on the level "Military warehouse".
* Fixed the crash while idling on the pause menu
* Fixed the crash in dialog with Professor Sakharov on the Yantar level.
* Fixed the storyline task "Meet with the Guide", now you can get it by searching Ghost's corpse.
* Fixed the bug with NPCs spawning in front of the player.
* Fixed the A-life reaction time. Now A-life spawns new NPCs more seldom. Also NPC movement speed is decreased when NPC are on different level then the player.
* Binary files are now compiled with large address aware flag that supports up to 3GB address space (relevant for Windows VistaT users).
* Added the possibility to record/play the camera fly-around ('demo_record'/'demo_play' commands). Now Stalker is ready for benchmarks.
* Fixed aspect ratio 16/9. Now the owners of the widescreen displays will have the benefit from greater viewing radius.
* Fixed various crashes with dedicated server.
* The network packets have been merged. This will make the ping reduce twice or more.
* The correctness of map name is now verified when changing the map using the console.
* Fixed the dragging of dead bodies by monsters.
* Now dumps will be saved upon the game crashes.
* Fixed the in-game patching system for all localizations.
* Fixed the problem with the exceedingly long players' names.
* Fixed textual problems for 16/9 video format.
* Fixed game freezing upon trying to connect to a different version.
* Fixed binocular Spectator crash.
* Fixed non-existent grenade launcher firing.
* Fixed players turning invisible when reduced to a minimal amount of health.
* Fixed pre-selected skin not allowing for player spawn.


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PostPosted: 10 May 2007, 17:59 
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Joined: 04 Apr 2007, 16:33
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Patch 1.0003 adds native widescreen support, which is perfect Hor+.

I compared 16:10 (1680x1050) to 4:3 (1280x960).
For this image, I resized both images to a heigth of 400px; the 4:3 image is tinted red for easier comparison.


At a heigth of 400 it got a little small, but I can assure you we have an absolutely perfect fit. I didn't even see the seams when I copied the larger images over each other.

Currently the patch is only available at Fileplanet:
http://www.fileplanet.com/filelist.aspx?s=106739&v=0


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PostPosted: 10 May 2007, 21:09 
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Joined: 31 Aug 2006, 19:00
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I can't wait to play the game with the patch....11 minutes till the download will start. :)


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PostPosted: 10 May 2007, 23:59 
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Patch now here too ...
http://browse.files.filefront.com/STALKER+Shadow+Of+Chernobyl+Official+Patches+v10003/;1957010;/browsefiles.html


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PostPosted: 11 May 2007, 10:14 
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Joined: 30 Sep 2006, 23:32
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Fantastic! Didn't think they'd actually fix this, I'm impressed. And so is my 16:10 monitor :D


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PostPosted: 14 May 2007, 12:01 
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Joined: 31 Aug 2006, 19:00
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Patch 1.0001: 5.1 Sound on Vista
Patch 1.0003: Stereo Sound on Vista


....


wtf?


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PostPosted: 23 May 2007, 11:18 
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Joined: 23 May 2007, 11:13
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Hi to all

Can someone explain me how to set a proper aspect ratio for a poor guy who play in 1024X768 on a 16/10 screen ( samsung 206BW) ?

The patch seems to fix the problem only for those playing the game in native rez , but those who have to rescale can't enjoy the widescreen anymore (without the hack at least). Or i 've missed something


Thxs


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PostPosted: 27 May 2007, 04:25 
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Joined: 06 Mar 2007, 06:27
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Hi to all

Can someone explain me how to set a proper aspect ratio for a poor guy who play in 1024X768 on a 16/10 screen ( samsung 206BW) ?

The patch seems to fix the problem only for those playing the game in native rez , but those who have to rescale can't enjoy the widescreen anymore (without the hack at least). Or i 've missed something


Thxs

I don't understand the question.

If you have a 16:10 screen, you should see an option in the settings menu to change it to your native resolution or any and all resolutions your monitor supports. You did install the new patch, correct?


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PostPosted: 27 May 2007, 18:36 
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Joined: 23 May 2007, 11:13
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Yes i have installed the patch but what i mean is that i'm stuck in 1024x768 (i just have a 7600GS) so i have to rescale. But the image is all flattened, I mean when i look at a wheel for example , it is not round at all . I could fix this with the stalker FOV but now i can't

Thxs


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PostPosted: 27 May 2007, 18:54 
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Joined: 27 Jul 2004, 17:42
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Your monitor has an aspect ratio of 16:10 ... you need to use a resolution that is 16:10.

1024x768 is not a 16:10 ratio it is 4:3 ... so of course it will be distorted ... "all flattened" ...... the only way to fix it is to use a resolution that is 16:10 ... :wink:

If you can't use your screens native res then use another 16:10 resolution that is scaled ... not one that is 4:3 scaled.

Try using ... 1280X800 ... or ... 1440x900 ... they are 16:10.

Common widescreen resolutions ... http://www.widescreengamingforum.com/wiki/index.php/Common_Widescreen_Resolutions


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