Rayman OriginsAfter some hours I manged to fix the Rayman Origins to an "acceptable" stage or Surround/Eyefinity.
So far the fix requires around 10 modifications -_- (This is definitely NOT the standard game engine you might expect to see - probably due to the fact that is a 2D game)
1. Fixed Main Menu/Some Menus. (Correct scaling and Font size)
2. Some menus have correct Font size and scale but the overall aspect ratio is still 3 monitors wide
3. Correct size and FOV in the mission selection screen. Right Part of the UI is correctly scaled (Electrons + diamonds)
4. Mission progress is correctly displayed now (Mission Bar thingy?)
5.
IN-GAME FOV/ Size/Aspect - No more Vert-6. Some elements are still not correctly scaled (left part of the hud, some right elements are wrong AR)
Next Stop is
Rayman Legends(Currently I haven't created any plugins yet, but I will do it in the same time for both)
Best Regards,
Helifax
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