Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Flawless Widescreen
PostPosted: 28 Jun 2015, 19:43 
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Joined: 12 Mar 2015, 22:24
Posts: 26
DAOWAce wrote:
Dead Rising 2 and OTR fixes need to be updated due to Steamworks migration. The render fix still works, but the aspect ratio and HUD correction don't.

Mayh3M wrote:
Hello I am having a problem using Flawless Widescreen with Dark Souls 2...

There's no fix for the black border; it's the issue with running in an aspect ratio other than 16:9.

Either disable the HUD fix (which makes it extend all the way) or live with them awkwardly stopping. Or ask Hayden if he could possibly get them removed entirely, as they're absolutely pointless, like the bloody eye effect.

I myself don't use the HUD fix as it keeps them centered where they are in 16:9 instead of move them to the borders of the screen, which makes no sense and is quite annoying. I'd like to see that changed so it keeps them on the edges of the screen for your primary monitor.


So the game can't be played in fullscreen mode in 21:9 - that's a shame.

I do hope someone finds a fix for these issues in Dark Souls 2 + SOTFS at some point since it really is a great game. Widescreen Fixer seems to have no profiles either.


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 Post subject: Re: Flawless Widescreen
PostPosted: 28 Jun 2015, 22:04 
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Joined: 28 Jun 2015, 21:42
Posts: 1
Hi! Not shure if this is the correct thread for this but: I've been using Flawless for some time without any problems (thanks btw for an excellent tool!) but since buying a new computer / using win8,1 i cant get it to work properly. When running Flawless first time i was nagged for some dll:s so i installed the C++ 2010 Re-distributable Package linked to from flawlesswidescreen.org. Now Flawless is running and installing plugs, but when trying to run GTA V - it once again nags me (can't start FASM_wrapper.exe) for MSVCP100.dll (i have checked, the file is there!) when booting up the game, and i still get the black bars 16:9 cut scenes. What am i doing wrong? I have tried reinstalling both Flawless and c++ 2010 and running both Flawless and GTA as admin. Please help!


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 Post subject: Re: Flawless Widescreen
PostPosted: 30 Jun 2015, 06:18 
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Joined: 31 Jul 2013, 07:45
Posts: 6
Humm new update for the old blood if yes!! It dosnt work!!


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 Post subject: Re: Flawless Widescreen
PostPosted: 01 Jul 2015, 19:14 
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Joined: 13 Jan 2013, 00:01
Posts: 9
Moiise wrote:
Humm new update for the old blood if yes!! It dosnt work!!



I have been trying for 4 days to make Wolfenstein the Old blood to work too.

When I launch the game it says :
Code:
Wolfenstein: The Old Blood  -  Path=...\---==== INSTALLED GAMES ====---\Wolfenstein The Old Blood\WolfOldBlood_x64.exe (64bit)
Base Address=0x2F80000, Process ID=4184, Version=Automatically Detect (Hybrid) -> Detected: 1.0.0.0
Resolution=2680x1440, Aspect=1.861, Monitors=2x1, Bezel Comp=True - (\\.\DISPLAY1 on AMD Radeon R9 200 Series)

     (AspectRatio) Default=3.00, New=3.14
     (Movies) Left=0, Width=0, Height=0


...in Flawless Widescreen bottom window. It is written : Monitors=2x1 so maybe there is something wrong with the plugin. I have 3 monitors in 7680x1440 resolution.

Running from Quad R9 290x.

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i7 4930k @ 4.5 Ghz with Quad R9 290x (Everything watercooled)
Triple 1440p monitors (middle is 4k but is ran in 1440p)


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 Post subject: Re: Flawless Widescreen
PostPosted: 05 Jul 2015, 11:19 
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Joined: 29 Nov 2012, 14:40
Posts: 9
Running Fury X with 4960x1600p (5308x1600p) PLP-Eyefinity setup.

Flawless detects it wrong with AMD Detection. I have to use manual setup to make it work right. As can be seen from the screenshot, it only detects 2 monitors even though I have Eyefinity set-up with 3 monitors.


Attachments:
Wrong.png
Wrong.png [ 11.05 KiB | Viewed 3606 times ]

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 Post subject: Re: Flawless Widescreen
PostPosted: 07 Jul 2015, 04:05 
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Joined: 15 Jun 2015, 16:00
Posts: 3
You can play wow 3.3.5a (Wrath of the Lich King) at a resolution 21: 9?


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 Post subject: Re: Flawless Widescreen
PostPosted: 07 Jul 2015, 06:20 
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Joined: 16 Oct 2013, 07:28
Posts: 48
Mikelo wrote:
You can play wow 3.3.5a (Wrath of the Lich King) at a resolution 21: 9?


Windowed mode works just fine for eyefinity/surround or any other resolution for Warcraft.


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 Post subject: Re: Flawless Widescreen
PostPosted: 07 Jul 2015, 09:10 
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Joined: 12 Nov 2014, 20:30
Posts: 45
Mikelo wrote:
You can play wow 3.3.5a (Wrath of the Lich King) at a resolution 21: 9?


yes, we can.


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 Post subject: Re: Flawless Widescreen
PostPosted: 12 Jul 2015, 23:06 
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Joined: 10 Jul 2015, 21:20
Posts: 1
Is there any hope for a fix for Resident Evil 4, or is it something that's beyond the capabilities of a mod? It seems to have been broken for a while now.


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 Post subject: Re: Flawless Widescreen
PostPosted: 24 Jul 2015, 07:16 
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Joined: 24 Jul 2015, 07:14
Posts: 1
fullban wrote:
hi will you be able to add battlefield hardline to your program?

the SP is locked again like bf3+4


Can you please add support for Battlefield Hardline? I have been putting off playing the campaign because it is locked to 60 FoV like BF3 and BF4.

I would appreciate it very much.


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