kaburan wrote:
Yeah, all of this could have been avoided if Bethesda just provides the proper support. Either way, i'll take a 21:9 fix with some hassles over updating, rather than no fix at all.
Its crazy, i'm playing 1920x1080 right now, and even though its a great game I don't feel like i'm playing at its maximum potential (like Skyrim @ ultrawide)
Indeed, I'm really looking forward to digging into the two ini files and unleashing this engine's capability. I see the familiar values from Skyrim for pushing the boundaries like ugrid are present. One thing I noticed when I did try playing in triple is on ultra the shadows still looked great, Skyrim had an odd limitation with the shadow resolution where as you jumped up in screen resolution they degrade into blockier forms. Maybe some limitation that this new 64bit version of their engine can over come.
I admit I probably spent half my time 'playing skyrim' just messing around with those settings.