Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 15 Dec 2024, 19:24

All times are UTC [ DST ]




Post new topic Reply to topic  [ 869 posts ]  Go to page Previous  1 ... 65, 66, 67, 68, 69, 70, 71 ... 87  Next
Author Message
PostPosted: 18 Mar 2016, 14:12 
Offline

Joined: 19 Aug 2010, 23:05
Posts: 145
QuadGore wrote:
@blake_n

I don't need a patched exe, i know to patch it by myself, but i don't know how to find/search for new Addresses to fix the Markers, Sonar and The Wind effect !
I know how to add new codes to fix this problems, but i don't know how to find these codes by myself, for that reason i asked for a tutorial.


I've already posted a hack for markers position and ui size that is working with latest update.
But no, it isn't working with sonar nor the wind effects.

And for explaining what opcodes to look for (at least for markers position), i've already done it few pages earlier.
Good reading.


Top
 Profile  
 


PostPosted: 19 Mar 2016, 03:15 
Offline

Joined: 24 Oct 2015, 04:09
Posts: 14
A fix for 5:4 (1280x1024) would be much appreciated. I've tried everything from the automatic exe editor to editing it myself and it just won't work.


Top
 Profile  
 
PostPosted: 19 Mar 2016, 17:04 
Offline

Joined: 19 Mar 2016, 16:53
Posts: 4
So I got it to work with the lower ultrawide resolition 5760x1080 = AB AA AA 40.
However, it's rather pixelish.

I'd really love to get it to work with my actual resolution, which is 7680 x 1440

I am still confused about that HEX stuff.

64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087


?!

I changed it to AB AA AA 40 originally.

So what would be the numbers for my 7680 x 1440 ?

THANKS <3


Top
 Profile  
 
PostPosted: 19 Mar 2016, 17:32 
Offline

Joined: 19 Aug 2010, 23:05
Posts: 145
LarryPerkins wrote:
So I got it to work with the lower ultrawide resolition 5760x1080 = AB AA AA 40.
However, it's rather pixelish.

I'd really love to get it to work with my actual resolution, which is 7680 x 1440

I am still confused about that HEX stuff.

64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087


?!

I changed it to AB AA AA 40 originally.

So what would be the numbers for my 7680 x 1440 ?

THANKS <3

The formula you give here was written once by jackfuste to calculate UI Size. It has nothing to do with your game exe patching.
You should read that post and download the tool to help you getting your hexadecimal values to patch.


Top
 Profile  
 
PostPosted: 19 Mar 2016, 19:41 
Offline

Joined: 19 Mar 2016, 16:53
Posts: 4
thanks very much.

Weirdly enough, it still gives out AB AA AA 40 for my resolution although I got black bars on the left and right and the resolution itself is rather lowres.

Any tips for that or is that just what it is then? THANKS!!


Top
 Profile  
 
PostPosted: 19 Mar 2016, 20:17 
Offline

Joined: 19 Aug 2010, 23:05
Posts: 145
Dunno what's wrong. It should work. The resolution in game is set to 7680 / 1440 ?


Top
 Profile  
 
PostPosted: 19 Mar 2016, 20:40 
Offline

Joined: 19 Mar 2016, 16:53
Posts: 4
K4sh wrote:
Dunno what's wrong. It should work. The resolution in game is set to 7680 / 1440 ?


I can only set the ingame resolution to a max of 2560 x 1440 (the max resolution of one monitor).

As I said, it does work over the three monitors with small black bars on either end, however the resolition itself is lackluster.

Everything else is set to max as such (I have 2x 980 Ti SLI).


Top
 Profile  
 
PostPosted: 19 Mar 2016, 21:14 
Offline

Joined: 19 Aug 2010, 23:05
Posts: 145
LarryPerkins wrote:
K4sh wrote:
Dunno what's wrong. It should work. The resolution in game is set to 7680 / 1440 ?


I can only set the ingame resolution to a max of 2560 x 1440 (the max resolution of one monitor).


That's the very first problem you have to deal with. I can easily set my resolution to 5844 * 1080 with my eyefinity setup.
Notice that i set a bezel resolution.


Top
 Profile  
 
PostPosted: 20 Mar 2016, 03:39 
Offline

Joined: 19 Mar 2016, 16:53
Posts: 4
K4sh wrote:
LarryPerkins wrote:
K4sh wrote:
Dunno what's wrong. It should work. The resolution in game is set to 7680 / 1440 ?


I can only set the ingame resolution to a max of 2560 x 1440 (the max resolution of one monitor).


That's the very first problem you have to deal with. I can easily set my resolution to 5844 * 1080 with my eyefinity setup.
Notice that i set a bezel resolution.


I have a 3 monitor setup since yesterday. Had to look up what even bezel means and got it to work with my setup, so thanks ;)
Anyway, I have no clue on where to fix that. Are there multiple instances of the original code (39...) or just one which I have to edit maybe?


Top
 Profile  
 
PostPosted: 20 Mar 2016, 09:58 
Offline

Joined: 19 Aug 2010, 23:05
Posts: 145
There's only one instance of the bytes to be found in the game.
You could try replacing that instance with a higher ratio value.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 869 posts ]  Go to page Previous  1 ... 65, 66, 67, 68, 69, 70, 71 ... 87  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group