Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 18 Oct 2005, 17:51 
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Joined: 27 Jul 2005, 23:46
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Please say it's so....


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PostPosted: 18 Oct 2005, 18:18 
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i would guess so, i dont think that it wouldnt be, but the same applied with BF2, everyone expected it to have but it didnt really :)

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PostPosted: 18 Oct 2005, 19:41 
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Joined: 15 Feb 2005, 21:40
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Doesent appear so...it does have an aspect ratio choice...but that doesent affect the resolution choices...16:9 with 1600x1200? I don't think so. I need 1680x1050 w/ 16:10. Apparently thats not supported.


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PostPosted: 18 Oct 2005, 19:58 
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Joined: 15 Feb 2005, 21:40
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SOLUTION!

Use the same steps as Doom3 (it IS the same engine, so that makes sense)

http://www.widescreengamingforum.com/node/

Works great for me!


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PostPosted: 19 Oct 2005, 00:50 
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Joined: 19 Oct 2005, 00:47
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SOLUTION!

Use the same steps as Doom3 (it IS the same engine, so that makes sense)

http://www.widescreengamingforum.com/node/

Works great for me!


Hello there,

I'm new here - I just signed up due to several hours of frustration with Q4. Unfortunately, the r_mode -1 setting doesn't appear to work with Q4 - it says there is a video error and defaults back to 640x480. If you open up the .cfg file after trying r_mode -1, it shows that it's been defaulted back to r_mode 3.

The closest I've come to a decent display is stretching 1280x1024 with 16:9 enabled. It's certainly not ideal, but I'm hoping they put in a fix for this asap..


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PostPosted: 19 Oct 2005, 02:08 
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Joined: 13 Oct 2003, 05:00
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I've had no problem using the Doom 3 config file hack. But I think it's pretty silly that they didn't bother adding the resolutions to the menu. I mean, they added a Widescreen aspect ratio option in the menu, but no widescreen resolutions, wtf? Maybe it just didn't detect my monitor as widescreen or something. Anyway..

Screenshots:



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PostPosted: 19 Oct 2005, 02:09 
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Joined: 08 May 2005, 23:21
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So how are they making these widescreen screenshots in resolutions of 1920 x 1200?


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PostPosted: 19 Oct 2005, 02:14 
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Because the game supports any resolution you want, through a console command or config file editing.

Oh yeah, forgot to mention. Set "r_aspectratio 2" for 16:10 ratio. (in case you missed that on the Doom 3 thread)


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PostPosted: 19 Oct 2005, 02:21 
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Joined: 08 May 2005, 23:21
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So what did you hack exactly?


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PostPosted: 19 Oct 2005, 02:35 
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Joined: 29 Feb 2004, 08:00
Posts: 5
[quote]SOLUTION!

Use the same steps as Doom3 (it IS the same engine, so that makes sense)

http://www.widescreengamingforum.com/node/

Works great for me!


Hello there,

I'm new here - I just signed up due to several hours of frustration with Q4. Unfortunately, the r_mode -1 setting doesn't appear to work with Q4 - it says there is a video error and defaults back to 640x480. If you open up the .cfg file after trying r_mode -1, it shows that it's been defaulted back to r_mode 3.

The closest I've come to a decent display is stretching 1280x1024 with 16:9 enabled. It's certainly not ideal, but I'm hoping they put in a fix for this asap..


Yes, exactly...doom3 it works fine...quake4 forces the .cfg file back into 640x480 if you change r_mode to '-1', so there is no way to change rez to 1920x1200...could the guy who successfully did this please post EXACTLY what he did to get it working? TIA...


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