Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 27 Dec 2005, 19:46 
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Joined: 21 May 2005, 18:13
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I was thinking about getting a 2405fpw but my vid card is only a GF 6800 GTO. From what I have read, I would have a difficult time running FPS games in the 2405fpw's native resolution, so I guess I would have to scale it down to make the game playable. In general, how much worse do games look in a widescreen monitor's non-native resolution? Is it even worth gaming on the monitor if you can't run it in its native resolution? Any 2405fpw owners want to share specific experiences?

thanks


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PostPosted: 27 Dec 2005, 23:46 
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Joined: 09 May 2005, 01:29
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There's a huge difference if you scale down from 1920 x 1200 to 1024 x 768 or all the way down to 800 x 600. Once you have gamed at 1920 x 1200 on a widescreen you are hooked and its just inconceivable to go back to the old days of gaming at 1024 x 768 which is the preferred choice resolution by gamers I believe worldwide, I call em the old days because 1920 x 1200 is where its at baby!

If you can't run its native resolution for a particular game, so what there are other games that you will be able to run at native resolution. It all depends on the game and the guts inside your computer. Some games give you problems while others do not running at 1920 x 1200. I have a problem sometimes, not always, with online game City of Villains at 1920 x 1200 when I get into huge fights with half a dozen other people playing with me, lag and my rez is too high I know it, but thats the only game I have issues with at the moment. FEAR or Doom 3 no problems at 1920 x 1200.

Your 6800 video card will be able to run the 2405fpw native resolutiion of 1920 x 1200 dont worry, and thats for any game out there. You don't have the 6800 Ultra but big deal, your card is just as good in my opinion. You can always tweak game settings to get your card to run at 1920 x 1200 know what I mean? Tweak, tweak tweak. That's what settings are for. Adjust and enjoy your game. Difficult time running FPS games using your card at 1920 x 1200??? I don't know what you got under the hood but you may run into a few glitches but not all FPS games at 1920 x 1200 are gonna give you problems, some will no doubt, again tweak your settings. You have a very good video card in the 6800 GTO.

Again, once you have gamed at 1920 x 1200 and then you switch back to the lower rez's you will be shocked at the difference. I have a 23 inch Viewsonic and its native rez is the same as the Dell 2405- 1920 x 1200.

If you are just surfing the internet then 1920 x 1200 should be no problems for you on your 6800 card. That's another thing, internet surfing is by far much better at 1920 x 1200. This resolution is the pinnacle of rez's right now but I am thinking of getting the Apple 30 incher which has a native resulution of 2560 x 1600!!!!!!- I guess thats the real pinnacle :)

My specs:

Pentium 4 at 3.0ghz , 2gigs of ram, GeForce 7800 GT overclocked video card on a Viewsonic 23" Widescreen at 1920 x 1200- all my games are run at this rez.


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PostPosted: 28 Dec 2005, 01:14 
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I've used a 23" Cinema Display with a native resolution of 1920x1200 for three years now. One thing I noticed was how similar Everquest II looked to Fable: The Lost Chapters when I scaled down to 1280x1024 and 1024x768....it was uncanny! :shock:

Some genre's don't seem to do overly well as others when it comes to gaming at the high native resolutions of 23 and 24 inch widescreen monitors. RTS games for example, with all the action going on, all those units on screen, tend to bog the system down no matter how powerful your specs are. I've noticed this on games like C&C Generals and Battle for Middle Earth (which use the same engine, I believe) and others like Dungeon Siege I and II. Sometimes this is actually just the fault of the game engine and not the resolution, though on occassion it kinda gets in your head that the high resolution is somehow at fault (even though it most likely isn't) for ocassional chops in gameplay.

Adventure games, first person shooters, third person shooters, role-playing and similar genre's tend to do well (in native resolutions) in my experience as long as you meet or exceed the recommended requirements for that particular title. Adventure games and other older titles like Starcraft and Diablo, with prerendered or static backgrounds also scale pretty well.

When I first purchased my display in 2002, I had no knowledge whatsoever of proper widescreen rendering or any of the terminology. My initial thinking was, "It's big, it's bad, it's cool!" I was so impressed with the size of the screen when I finally got it on my desk that it never even crossed my mind that there might be issues with widescreen support. So, I ended playing a ton of games on it, and they were all scaled at around 1024x768 or 1280x1024. They looked pretty impressive to me, and without a direct comparison, I certainly didn't notice any difference. There was also that point at which you just got into the game so much that as long as there weren't any strange visual anomolies the graphics became secondary to the gameplay.

Of course nowadays, if I run a game at 1920x1200 and then 1024x768 stretched I definitely notice the difference, but for a long time the screen presence, with it's large viewable area and impressive aesthetics, was enough to impress me, even scaling with the lower resolutions. Today's line of Nvidia and ATI cards have a nice bevy of options to adjust the output of your visuals as well, so you can play with resolutions like 1680x1050 (wide) or 1600x1200 (normal) without any distortions, just black bars around the non-used area.


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 Post subject: not that bad
PostPosted: 28 Dec 2005, 16:19 
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Joined: 21 Dec 2005, 12:50
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im thinking about playing in other res like 1440x600 wide screen in dell 2405 and from the pics in the fear and 2405 question i posted and that paddy the wak posted some good pics o f how its almost the same good looking one
ok then but 1024x768 or 1280by720 or768 would be nice to have some pics of them


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PostPosted: 29 Dec 2005, 09:18 
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Joined: 21 May 2005, 18:13
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Another piece of information I probably should've mentioned in my first post was that I currently own a 2005fpw, and will never go back to a standard shape screen again. Really the 2005fpw is a great screen, I am just craving more screen space :wink:

In the case of the games, don't most new games support widescreen either through an ini edit or even standard? I haven't owned my current rig for very long so I haven't had a lot of time to mess around with games, but so far I got D3, HL2, and CS to run in widescreen mode without issues.

I guess the point I am trying to make is that won't the issue be scaling down to a lower widescreen resolution (lower from 1920x1200 for the 2405fpw, or 1680x1050 for the 2005fpw) as opposed to scaling down from a widescreen resolution to a non-widescreen resolution (i.e. going from 1920x1200 to say, 1600x1200 or something).


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PostPosted: 29 Dec 2005, 10:44 
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It is my opinion that the majority of (not all) new games are capable of WS either natively of by hack of some sort do WS.

Although I run all games at the 1920x1200 if the game supports it ... things have looked surprisingly pretty good if I try a lower WS res on my Dell.


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